mirror of
https://github.com/zeldaret/oot.git
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Automatic objects 2 (#889)
* adding missing objects * update rgba16 format * comment blobs * Fix blobs * add another missing one * add newlines to XMLs * remove objects from other PRs * add TlutOffset Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
This commit is contained in:
parent
bc9ca97086
commit
ca2ea1ce2d
8 changed files with 526 additions and 7 deletions
41
assets/xml/objects/object_dog.xml
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41
assets/xml/objects/object_dog.xml
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<Root>
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<File Name="object_dog" Segment="6">
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<Animation Name="object_dog_Anim_000278" Offset="0x278" />
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<Animation Name="object_dog_Anim_000928" Offset="0x928" />
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<Animation Name="object_dog_Anim_000C28" Offset="0xC28" />
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<Animation Name="object_dog_Anim_000D78" Offset="0xD78" />
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<Animation Name="object_dog_Anim_001150" Offset="0x1150" />
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<Animation Name="object_dog_Anim_001368" Offset="0x1368" />
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<Texture Name="object_dog_Tex_001380" OutName="tex_001380" Format="rgba16" Width="32" Height="32" Offset="0x1380" />
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<Texture Name="object_dog_Tex_001B80" OutName="tex_001B80" Format="rgba16" Width="32" Height="32" Offset="0x1B80" />
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<Texture Name="object_dog_Tex_002380" OutName="tex_002380" Format="rgba16" Width="32" Height="32" Offset="0x2380" />
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<Texture Name="object_dog_Tex_002B80" OutName="tex_002B80" Format="rgba16" Width="32" Height="32" Offset="0x2B80" />
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<Texture Name="object_dog_Tex_003380" OutName="tex_003380" Format="rgba16" Width="32" Height="32" Offset="0x3380" />
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<Texture Name="object_dog_Tex_003B80" OutName="tex_003B80" Format="rgba16" Width="32" Height="32" Offset="0x3B80" />
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<Texture Name="object_dog_Tex_004380" OutName="tex_004380" Format="rgba16" Width="16" Height="16" Offset="0x4380" />
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<Texture Name="object_dog_Tex_004580" OutName="tex_004580" Format="rgba16" Width="32" Height="32" Offset="0x4580" />
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<DList Name="object_dog_DL_0060E0" Offset="0x60E0" />
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<DList Name="object_dog_DL_006448" Offset="0x6448" />
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<DList Name="object_dog_DL_0064E8" Offset="0x64E8" />
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<DList Name="object_dog_DL_006588" Offset="0x6588" />
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<DList Name="object_dog_DL_0067A0" Offset="0x67A0" />
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<DList Name="object_dog_DL_006950" Offset="0x6950" />
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<DList Name="object_dog_DL_006B00" Offset="0x6B00" />
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<DList Name="object_dog_DL_006CA0" Offset="0x6CA0" />
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<DList Name="object_dog_DL_006E50" Offset="0x6E50" />
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<DList Name="object_dog_DL_007000" Offset="0x7000" />
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<Limb Name="object_dog_Limb_0071D0" LimbType="Standard" Offset="0x71D0" />
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<Limb Name="object_dog_Limb_0071DC" LimbType="Standard" Offset="0x71DC" />
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<Limb Name="object_dog_Limb_0071E8" LimbType="Standard" Offset="0x71E8" />
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<Limb Name="object_dog_Limb_0071F4" LimbType="Standard" Offset="0x71F4" />
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<Limb Name="object_dog_Limb_007200" LimbType="Standard" Offset="0x7200" />
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<Limb Name="object_dog_Limb_00720C" LimbType="Standard" Offset="0x720C" />
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<Limb Name="object_dog_Limb_007218" LimbType="Standard" Offset="0x7218" />
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<Limb Name="object_dog_Limb_007224" LimbType="Standard" Offset="0x7224" />
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<Limb Name="object_dog_Limb_007230" LimbType="Standard" Offset="0x7230" />
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<Limb Name="object_dog_Limb_00723C" LimbType="Standard" Offset="0x723C" />
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<Limb Name="object_dog_Limb_007248" LimbType="Standard" Offset="0x7248" />
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<Limb Name="object_dog_Limb_007254" LimbType="Standard" Offset="0x7254" />
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<Skeleton Name="object_dog_Skel_007290" Type="Flex" LimbType="Standard" Offset="0x7290" />
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</File>
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</Root>
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69
assets/xml/objects/object_ik.xml
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69
assets/xml/objects/object_ik.xml
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<Root>
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<File Name="object_ik" Segment="6">
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<!--Blob Name="object_ik_zeroes_unk_00000000" Size="0xF630" Offset="0x0" /-->
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<Texture Name="object_ik_Tlut_00F630" OutName="tlut_00F630" Format="rgba16" Width="23" Height="8" Offset="0xf630" />
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<Texture Name="object_ik_Tex_00F7A0" OutName="tex_00F7A0" Format="i4" Width="32" Height="64" Offset="0xF7A0" />
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<Texture Name="object_ik_Tex_00FBA0" OutName="tex_00FBA0" Format="ia8" Width="32" Height="32" Offset="0xFBA0" />
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<Texture Name="object_ik_Tex_00FFA0" OutName="tex_00FFA0" Format="rgba16" Width="16" Height="16" Offset="0xFFA0" />
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<Texture Name="object_ik_Tex_0101A0" OutName="tex_0101A0" Format="rgba16" Width="16" Height="16" Offset="0x101A0" />
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<Texture Name="object_ik_Tex_0103A0" OutName="tex_0103A0" Format="ia16" Width="32" Height="32" Offset="0x103A0" />
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<Texture Name="object_ik_Tex_010BA0" OutName="tex_010BA0" Format="rgba16" Width="32" Height="32" Offset="0x10BA0" />
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<Texture Name="object_ik_Tex_0113A0" OutName="tex_0113A0" Format="rgba16" Width="8" Height="8" Offset="0x113A0" />
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<Texture Name="object_ik_Tex_011420" OutName="tex_011420" Format="ci8" Width="16" Height="16" Offset="0x11420" TlutOffset="0xf630"/>
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<Texture Name="object_ik_Tex_011520" OutName="tex_011520" Format="ci8" Width="16" Height="16" Offset="0x11520" TlutOffset="0xf630"/>
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<Texture Name="object_ik_Tex_011620" OutName="tex_011620" Format="ci8" Width="8" Height="8" Offset="0x11620" TlutOffset="0xf630"/>
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<Texture Name="object_ik_Tex_011660" OutName="tex_011660" Format="ci8" Width="16" Height="16" Offset="0x11660" TlutOffset="0xf630"/>
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<Texture Name="object_ik_Tex_011760" OutName="tex_011760" Format="ci8" Width="8" Height="16" Offset="0x11760" TlutOffset="0xf630"/>
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<Texture Name="object_ik_Tex_0117E0" OutName="tex_0117E0" Format="ci8" Width="8" Height="16" Offset="0x117E0" TlutOffset="0xf630"/>
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<Texture Name="object_ik_Tex_011860" OutName="tex_011860" Format="ci8" Width="16" Height="16" Offset="0x11860" TlutOffset="0xf630"/>
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<Texture Name="object_ik_Tex_011960" OutName="tex_011960" Format="ia8" Width="16" Height="16" Offset="0x11960" />
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<DList Name="object_ik_DL_0151F0" Offset="0x151F0" />
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<DList Name="object_ik_DL_015380" Offset="0x15380" />
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<DList Name="object_ik_DL_0154E0" Offset="0x154E0" />
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<DList Name="object_ik_DL_015840" Offset="0x15840" />
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<DList Name="object_ik_DL_015B00" Offset="0x15B00" />
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<DList Name="object_ik_DL_016118" Offset="0x16118" />
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<DList Name="object_ik_DL_016278" Offset="0x16278" />
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<DList Name="object_ik_DL_016340" Offset="0x16340" />
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<DList Name="object_ik_DL_0164A0" Offset="0x164A0" />
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<DList Name="object_ik_DL_016568" Offset="0x16568" />
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<DList Name="object_ik_DL_016658" Offset="0x16658" />
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<DList Name="object_ik_DL_016748" Offset="0x16748" />
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<DList Name="object_ik_DL_0169E8" Offset="0x169E8" />
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<DList Name="object_ik_DL_016BE0" Offset="0x16BE0" />
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<DList Name="object_ik_DL_016CD8" Offset="0x16CD8" />
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<DList Name="object_ik_DL_016D88" Offset="0x16D88" />
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<DList Name="object_ik_DL_016EE8" Offset="0x16EE8" />
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<DList Name="object_ik_DL_016F88" Offset="0x16F88" />
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<DList Name="object_ik_DL_017028" Offset="0x17028" />
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<DList Name="object_ik_DL_017170" Offset="0x17170" />
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<Texture Name="object_ik_Tlut_017288" OutName="tlut_017288" Format="rgba16" Width="15" Height="8" Offset="0x17288" />
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<Texture Name="object_ik_Tex_017378" OutName="tex_017378" Format="ci8" Width="16" Height="16" Offset="0x17378" TlutOffset="0x17288"/>
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<Texture Name="object_ik_Tex_017478" OutName="tex_017478" Format="ci8" Width="8" Height="8" Offset="0x17478" TlutOffset="0x17288"/>
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<Texture Name="object_ik_Tex_0174B8" OutName="tex_0174B8" Format="ci8" Width="16" Height="16" Offset="0x174B8" TlutOffset="0x17288"/>
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<Texture Name="object_ik_Tex_0175B8" OutName="tex_0175B8" Format="ci8" Width="8" Height="16" Offset="0x175B8" TlutOffset="0x17288"/>
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<Texture Name="object_ik_Tex_017638" OutName="tex_017638" Format="ci8" Width="8" Height="16" Offset="0x17638" TlutOffset="0x17288"/>
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<Texture Name="object_ik_Tex_0176B8" OutName="tex_0176B8" Format="ci8" Width="16" Height="16" Offset="0x176B8" TlutOffset="0x17288"/>
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<DList Name="object_ik_DL_018E78" Offset="0x18E78" />
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<DList Name="object_ik_DL_019100" Offset="0x19100" />
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<DList Name="object_ik_DL_019E08" Offset="0x19E08" />
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<DList Name="object_ik_DL_01BA78" Offset="0x1BA78" />
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<DList Name="object_ik_DL_01BE98" Offset="0x1BE98" />
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<DList Name="object_ik_DL_01C130" Offset="0x1C130" />
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<DList Name="object_ik_DL_01C2B8" Offset="0x1C2B8" />
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<DList Name="object_ik_DL_01C550" Offset="0x1C550" />
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<DList Name="object_ik_DL_01C6D8" Offset="0x1C6D8" />
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<DList Name="object_ik_DL_01C7B8" Offset="0x1C7B8" />
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<DList Name="object_ik_DL_01CB58" Offset="0x1CB58" />
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<DList Name="object_ik_DL_01CCA0" Offset="0x1CCA0" />
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<DList Name="object_ik_DL_01CEE0" Offset="0x1CEE0" />
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<DList Name="object_ik_DL_01D2B0" Offset="0x1D2B0" />
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<DList Name="object_ik_DL_01D3F8" Offset="0x1D3F8" />
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<DList Name="object_ik_DL_01D638" Offset="0x1D638" />
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<Texture Name="object_ik_Tlut_01D9A8" OutName="tlut_01D9A8" Format="rgba16" Width="16" Height="16" Offset="0x1D9A8" />
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<Texture Name="object_ik_Tex_01DBA8" OutName="tex_01DBA8" Format="ia16" Width="16" Height="16" Offset="0x1DBA8" />
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<Texture Name="object_ik_Tex_01DDA8" OutName="tex_01DDA8" Format="ci8" Width="16" Height="16" Offset="0x1DDA8" TlutOffset="0x1D9A8"/>
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<Texture Name="object_ik_Tex_01DEA8" OutName="tex_01DEA8" Format="ci8" Width="16" Height="16" Offset="0x1DEA8" TlutOffset="0x1D9A8"/>
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<!--Blob Name="object_ik_zeroes_unk_0001DFA8" Size="0x2628" Offset="0x1DFA8" /-->
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</File>
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</Root>
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40
assets/xml/objects/object_kz.xml
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40
assets/xml/objects/object_kz.xml
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<Root>
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<File Name="object_kz" Segment="6">
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<Animation Name="object_kz_Anim_00046C" Offset="0x46C" />
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<Animation Name="object_kz_Anim_00075C" Offset="0x75C" />
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<Texture Name="object_kz_TLUT_000770" OutName="tlut_000770" Format="rgba16" Width="16" Height="16" Offset="0x770" />
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<Texture Name="object_kz_Tex_000970" OutName="tex_000970" Format="rgba16" Width="16" Height="16" Offset="0x970" />
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<Texture Name="object_kz_Tex_000B70" OutName="tex_000B70" Format="ci8" Width="32" Height="32" Offset="0xB70" TlutOffset="0x770"/>
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<Texture Name="object_kz_Tex_000F70" OutName="tex_000F70" Format="ci8" Width="8" Height="16" Offset="0xF70" TlutOffset="0x770"/>
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<Texture Name="object_kz_Tex_000FF0" OutName="tex_000FF0" Format="ci8" Width="32" Height="32" Offset="0xFF0" TlutOffset="0x770"/>
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<Texture Name="object_kz_Tex_0013F0" OutName="tex_0013F0" Format="ci8" Width="8" Height="8" Offset="0x13F0" TlutOffset="0x770"/>
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<Texture Name="object_kz_Tex_001430" OutName="tex_001430" Format="ci8" Width="8" Height="8" Offset="0x1430" TlutOffset="0x770"/>
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<Blob Name="object_kz_Blob_001470" Size="0x1000" Offset="0x1470" />
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<Texture Name="object_kz_Tex_002470" OutName="tex_002470" Format="ci8" Width="16" Height="16" Offset="0x2470" TlutOffset="0x770"/>
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<Texture Name="object_kz_Tex_002570" OutName="tex_002570" Format="ci8" Width="16" Height="16" Offset="0x2570" TlutOffset="0x770"/>
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<Texture Name="object_kz_Tex_002670" OutName="tex_002670" Format="ci8" Width="32" Height="32" Offset="0x2670" TlutOffset="0x770"/>
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<DList Name="object_kz_DL_005920" Offset="0x5920" />
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<DList Name="object_kz_DL_006420" Offset="0x6420" />
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<DList Name="object_kz_DL_007298" Offset="0x7298" />
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<DList Name="object_kz_DL_0074B0" Offset="0x74B0" />
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<DList Name="object_kz_DL_0076C8" Offset="0x76C8" />
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<DList Name="object_kz_DL_0079E0" Offset="0x79E0" />
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<DList Name="object_kz_DL_007C00" Offset="0x7C00" />
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<DList Name="object_kz_DL_007D40" Offset="0x7D40" />
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<DList Name="object_kz_DL_008000" Offset="0x8000" />
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<DList Name="object_kz_DL_008220" Offset="0x8220" />
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<DList Name="object_kz_DL_008360" Offset="0x8360" />
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<Limb Name="object_kz_Limb_008620" LimbType="Standard" Offset="0x8620" />
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<Limb Name="object_kz_Limb_00862C" LimbType="Standard" Offset="0x862C" />
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<Limb Name="object_kz_Limb_008638" LimbType="Standard" Offset="0x8638" />
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<Limb Name="object_kz_Limb_008644" LimbType="Standard" Offset="0x8644" />
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<Limb Name="object_kz_Limb_008650" LimbType="Standard" Offset="0x8650" />
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<Limb Name="object_kz_Limb_00865C" LimbType="Standard" Offset="0x865C" />
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<Limb Name="object_kz_Limb_008668" LimbType="Standard" Offset="0x8668" />
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<Limb Name="object_kz_Limb_008674" LimbType="Standard" Offset="0x8674" />
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<Limb Name="object_kz_Limb_008680" LimbType="Standard" Offset="0x8680" />
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<Limb Name="object_kz_Limb_00868C" LimbType="Standard" Offset="0x868C" />
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<Limb Name="object_kz_Limb_008698" LimbType="Standard" Offset="0x8698" />
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<Skeleton Name="object_kz_Skel_0086D0" Type="Flex" LimbType="Standard" Offset="0x86D0" />
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</File>
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</Root>
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<Animation Name="gStalfosSidestepAnim" Offset="0xE2B0" />
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<Animation Name="gStalfosReleaseAttentionAnim" Offset="0xE7E4" /><!-- Unused -->
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</File>
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</Root>
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</Root>
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6
assets/xml/objects/object_spot01_objects2.xml
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6
assets/xml/objects/object_spot01_objects2.xml
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<Root>
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<File Name="object_spot01_objects2" Segment="6" >
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<!-- Seems to be empty -->
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<Blob Name="object_spot01_objects2_Blob_000000" Size="0x10" Offset="0x0" />
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</File>
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</Root>
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25
assets/xml/objects/object_toki_objects.xml
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25
assets/xml/objects/object_toki_objects.xml
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<Root>
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<File Name="object_toki_objects" Segment="6">
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<Texture Name="object_toki_objects_Tex_000000" OutName="tex_000000" Format="i8" Width="32" Height="64" Offset="0x0" />
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<DList Name="object_toki_objects_DL_000880" Offset="0x880" />
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<DList Name="object_toki_objects_DL_0009C0" Offset="0x9C0" />
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<Texture Name="object_toki_objects_Tex_000A30" OutName="tex_000A30" Format="rgba16" Width="16" Height="16" Offset="0xA30" />
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<Texture Name="object_toki_objects_Tex_000C30" OutName="tex_000C30" Format="rgba16" Width="32" Height="32" Offset="0xC30" />
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<DList Name="object_toki_objects_DL_001BD0" Offset="0x1BD0" />
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<DList Name="object_toki_objects_DL_0028E0" Offset="0x28E0" />
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<Texture Name="object_toki_objects_Tex_002DC0" OutName="tex_002DC0" Format="rgba16" Width="32" Height="32" Offset="0x2DC0" />
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<Texture Name="object_toki_objects_Tex_0035C0" OutName="tex_0035C0" Format="ia8" Width="64" Height="32" Offset="0x35C0" />
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<Texture Name="object_toki_objects_Tex_003DC0" OutName="tex_003DC0" Format="rgba16" Width="32" Height="32" Offset="0x3DC0" />
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<Texture Name="object_toki_objects_Tex_0045C0" OutName="tex_0045C0" Format="i4" Width="64" Height="128" Offset="0x45C0" />
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<Texture Name="object_toki_objects_Tex_0055C0" OutName="tex_0055C0" Format="rgba16" Width="32" Height="64" Offset="0x55C0" />
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<Blob Name="object_toki_objects_Blob_0065C0" Size="0xA00" Offset="0x65C0" />
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<Texture Name="object_toki_objects_Tex_006FC0" OutName="tex_006FC0" Format="rgba16" Width="16" Height="16" Offset="0x6FC0" />
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<DList Name="object_toki_objects_DL_007440" Offset="0x7440" />
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<DList Name="object_toki_objects_DL_007578" Offset="0x7578" />
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<Blob Name="object_toki_objects_Blob_0076B0" Size="0x210" Offset="0x76B0" />
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<DList Name="object_toki_objects_DL_007E20" Offset="0x7E20" />
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<DList Name="object_toki_objects_DL_007EE0" Offset="0x7EE0" />
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<DList Name="object_toki_objects_DL_008190" Offset="0x8190" />
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<DList Name="object_toki_objects_DL_008390" Offset="0x8390" />
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</File>
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</Root>
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330
assets/xml/objects/object_tw.xml
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330
assets/xml/objects/object_tw.xml
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<Root>
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<File Name="object_tw" Segment="6">
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<Animation Name="object_tw_Anim_0004A4" Offset="0x4A4" />
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<Animation Name="object_tw_Anim_000AAC" Offset="0xAAC" />
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<Animation Name="object_tw_Anim_0012A4" Offset="0x12A4" />
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<Animation Name="object_tw_Anim_0017E0" Offset="0x17E0" />
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<Animation Name="object_tw_Anim_001D10" Offset="0x1D10" />
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<Animation Name="object_tw_Anim_00230C" Offset="0x230C" />
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<Animation Name="object_tw_Anim_003614" Offset="0x3614" />
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<Animation Name="object_tw_Anim_003E34" Offset="0x3E34" />
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<Animation Name="object_tw_Anim_004548" Offset="0x4548" />
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<Animation Name="object_tw_Anim_00578C" Offset="0x578C" />
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<Animation Name="object_tw_Anim_006530" Offset="0x6530" />
|
||||
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<Texture Name="object_tw_Tex_024910" OutName="tex_024910" Format="rgba16" Width="16" Height="16" Offset="0x24910" />
|
||||
<Texture Name="object_tw_Tex_024B10" OutName="tex_024B10" Format="rgba16" Width="16" Height="16" Offset="0x24B10" />
|
||||
<DList Name="object_tw_DL_027720" Offset="0x27720" />
|
||||
<DList Name="object_tw_DL_027820" Offset="0x27820" />
|
||||
<DList Name="object_tw_DL_027970" Offset="0x27970" />
|
||||
<DList Name="object_tw_DL_027A60" Offset="0x27A60" />
|
||||
<DList Name="object_tw_DL_027B78" Offset="0x27B78" />
|
||||
<DList Name="object_tw_DL_027C98" Offset="0x27C98" />
|
||||
<DList Name="object_tw_DL_027DE8" Offset="0x27DE8" />
|
||||
<DList Name="object_tw_DL_027EE0" Offset="0x27EE0" />
|
||||
<DList Name="object_tw_DL_027FE8" Offset="0x27FE8" />
|
||||
<DList Name="object_tw_DL_028100" Offset="0x28100" />
|
||||
<DList Name="object_tw_DL_028220" Offset="0x28220" />
|
||||
<DList Name="object_tw_DL_028370" Offset="0x28370" />
|
||||
<DList Name="object_tw_DL_028468" Offset="0x28468" />
|
||||
<DList Name="object_tw_DL_028570" Offset="0x28570" />
|
||||
<DList Name="object_tw_DL_028668" Offset="0x28668" />
|
||||
<DList Name="object_tw_DL_028778" Offset="0x28778" />
|
||||
<DList Name="object_tw_DL_028870" Offset="0x28870" />
|
||||
<DList Name="object_tw_DL_028980" Offset="0x28980" />
|
||||
<DList Name="object_tw_DL_028B78" Offset="0x28B78" />
|
||||
<DList Name="object_tw_DL_028D70" Offset="0x28D70" />
|
||||
<DList Name="object_tw_DL_029268" Offset="0x29268" />
|
||||
<DList Name="object_tw_DL_0293E0" Offset="0x293E0" />
|
||||
<DList Name="object_tw_DL_029530" Offset="0x29530" />
|
||||
<DList Name="object_tw_DL_029620" Offset="0x29620" />
|
||||
<DList Name="object_tw_DL_029738" Offset="0x29738" />
|
||||
<DList Name="object_tw_DL_029900" Offset="0x29900" />
|
||||
<DList Name="object_tw_DL_0299F8" Offset="0x299F8" />
|
||||
<DList Name="object_tw_DL_029B10" Offset="0x29B10" />
|
||||
<Texture Name="object_tw_TLUT_029E50" OutName="tlut_029E50" Format="rgba16" Width="29" Height="8" Offset="0x29E50" />
|
||||
<Texture Name="object_tw_TLUT_02A020" OutName="tlut_02A020" Format="rgba16" Width="16" Height="16" Offset="0x2A020" />
|
||||
<!--Blob Name="object_tw_Blob_02A220" Size="0x650" Offset="0x2A220" /-->
|
||||
<Texture Name="object_tw_Tex_02A870" OutName="tex_02A870" Format="ci8" Width="16" Height="16" Offset="0x2A870" TlutOffset="0x29e50"/>
|
||||
<Texture Name="object_tw_Tex_02A970" OutName="tex_02A970" Format="rgba16" Width="8" Height="4" Offset="0x2A970" />
|
||||
<!--Blob Name="object_tw_Blob_02A9B0" Size="0x400" Offset="0x2A9B0" /-->
|
||||
<Texture Name="object_tw_Tex_02ADB0" OutName="tex_02ADB0" Format="i8" Width="8" Height="8" Offset="0x2ADB0" />
|
||||
<Texture Name="object_tw_Tex_02ADF0" OutName="tex_02ADF0" Format="ci8" Width="8" Height="8" Offset="0x2ADF0" TlutOffset="0x2A020"/>
|
||||
<Texture Name="object_tw_Tex_02AE30" OutName="tex_02AE30" Format="ci8" Width="16" Height="16" Offset="0x2AE30" TlutOffset="0x29e50"/>
|
||||
<Texture Name="object_tw_Tex_02AF30" OutName="tex_02AF30" Format="ci8" Width="8" Height="16" Offset="0x2AF30" TlutOffset="0x2A020"/>
|
||||
<DList Name="object_tw_DL_02CAF0" Offset="0x2CAF0" />
|
||||
<DList Name="object_tw_DL_02CB50" Offset="0x2CB50" />
|
||||
<DList Name="object_tw_DL_02CBB0" Offset="0x2CBB0" />
|
||||
<DList Name="object_tw_DL_02D320" Offset="0x2D320" />
|
||||
<DList Name="object_tw_DL_02D4A0" Offset="0x2D4A0" />
|
||||
<DList Name="object_tw_DL_02D5D8" Offset="0x2D5D8" />
|
||||
<DList Name="object_tw_DL_02D710" Offset="0x2D710" />
|
||||
<DList Name="object_tw_DL_02D890" Offset="0x2D890" />
|
||||
<DList Name="object_tw_DL_02D940" Offset="0x2D940" />
|
||||
<DList Name="object_tw_DL_02D9F0" Offset="0x2D9F0" />
|
||||
<DList Name="object_tw_DL_02DAE0" Offset="0x2DAE0" />
|
||||
<DList Name="object_tw_DL_02DBC8" Offset="0x2DBC8" />
|
||||
<DList Name="object_tw_DL_02DCB8" Offset="0x2DCB8" />
|
||||
<DList Name="object_tw_DL_02DDD8" Offset="0x2DDD8" />
|
||||
<DList Name="object_tw_DL_02DEB0" Offset="0x2DEB0" />
|
||||
<DList Name="object_tw_DL_02DFB0" Offset="0x2DFB0" />
|
||||
<DList Name="object_tw_DL_02E098" Offset="0x2E098" />
|
||||
<!--Blob Name="object_tw_Blob_02E170" Size="0x3C00" Offset="0x2E170" /-->
|
||||
<Limb Name="object_tw_Limb_031D70" LimbType="Standard" Offset="0x31D70" />
|
||||
<Limb Name="object_tw_Limb_031D7C" LimbType="Standard" Offset="0x31D7C" />
|
||||
<Limb Name="object_tw_Limb_031D88" LimbType="Standard" Offset="0x31D88" />
|
||||
<Limb Name="object_tw_Limb_031D94" LimbType="Standard" Offset="0x31D94" />
|
||||
<Limb Name="object_tw_Limb_031DA0" LimbType="Standard" Offset="0x31DA0" />
|
||||
<Limb Name="object_tw_Limb_031DAC" LimbType="Standard" Offset="0x31DAC" />
|
||||
<Limb Name="object_tw_Limb_031DB8" LimbType="Standard" Offset="0x31DB8" />
|
||||
<Limb Name="object_tw_Limb_031DC4" LimbType="Standard" Offset="0x31DC4" />
|
||||
<Limb Name="object_tw_Limb_031DD0" LimbType="Standard" Offset="0x31DD0" />
|
||||
<Limb Name="object_tw_Limb_031DDC" LimbType="Standard" Offset="0x31DDC" />
|
||||
<Limb Name="object_tw_Limb_031DE8" LimbType="Standard" Offset="0x31DE8" />
|
||||
<Limb Name="object_tw_Limb_031DF4" LimbType="Standard" Offset="0x31DF4" />
|
||||
<Limb Name="object_tw_Limb_031E00" LimbType="Standard" Offset="0x31E00" />
|
||||
<Limb Name="object_tw_Limb_031E0C" LimbType="Standard" Offset="0x31E0C" />
|
||||
<Limb Name="object_tw_Limb_031E18" LimbType="Standard" Offset="0x31E18" />
|
||||
<Limb Name="object_tw_Limb_031E24" LimbType="Standard" Offset="0x31E24" />
|
||||
<Limb Name="object_tw_Limb_031E30" LimbType="Standard" Offset="0x31E30" />
|
||||
<Limb Name="object_tw_Limb_031E3C" LimbType="Standard" Offset="0x31E3C" />
|
||||
<Limb Name="object_tw_Limb_031E48" LimbType="Standard" Offset="0x31E48" />
|
||||
<Limb Name="object_tw_Limb_031E54" LimbType="Standard" Offset="0x31E54" />
|
||||
<Limb Name="object_tw_Limb_031E60" LimbType="Standard" Offset="0x31E60" />
|
||||
<Limb Name="object_tw_Limb_031E6C" LimbType="Standard" Offset="0x31E6C" />
|
||||
<Limb Name="object_tw_Limb_031E78" LimbType="Standard" Offset="0x31E78" />
|
||||
<Limb Name="object_tw_Limb_031E84" LimbType="Standard" Offset="0x31E84" />
|
||||
<Limb Name="object_tw_Limb_031E90" LimbType="Standard" Offset="0x31E90" />
|
||||
<Limb Name="object_tw_Limb_031E9C" LimbType="Standard" Offset="0x31E9C" />
|
||||
<Limb Name="object_tw_Limb_031EA8" LimbType="Standard" Offset="0x31EA8" />
|
||||
<Limb Name="object_tw_Limb_031EB4" LimbType="Standard" Offset="0x31EB4" />
|
||||
<Limb Name="object_tw_Limb_031EC0" LimbType="Standard" Offset="0x31EC0" />
|
||||
<Limb Name="object_tw_Limb_031ECC" LimbType="Standard" Offset="0x31ECC" />
|
||||
<Limb Name="object_tw_Limb_031ED8" LimbType="Standard" Offset="0x31ED8" />
|
||||
<Limb Name="object_tw_Limb_031EE4" LimbType="Standard" Offset="0x31EE4" />
|
||||
<Limb Name="object_tw_Limb_031EF0" LimbType="Standard" Offset="0x31EF0" />
|
||||
<Limb Name="object_tw_Limb_031EFC" LimbType="Standard" Offset="0x31EFC" />
|
||||
<Limb Name="object_tw_Limb_031F08" LimbType="Standard" Offset="0x31F08" />
|
||||
<Limb Name="object_tw_Limb_031F14" LimbType="Standard" Offset="0x31F14" />
|
||||
<Limb Name="object_tw_Limb_031F20" LimbType="Standard" Offset="0x31F20" />
|
||||
<Limb Name="object_tw_Limb_031F2C" LimbType="Standard" Offset="0x31F2C" />
|
||||
<Limb Name="object_tw_Limb_031F38" LimbType="Standard" Offset="0x31F38" />
|
||||
<Limb Name="object_tw_Limb_031F44" LimbType="Standard" Offset="0x31F44" />
|
||||
<Limb Name="object_tw_Limb_031F50" LimbType="Standard" Offset="0x31F50" />
|
||||
<Limb Name="object_tw_Limb_031F5C" LimbType="Standard" Offset="0x31F5C" />
|
||||
<Limb Name="object_tw_Limb_031F68" LimbType="Standard" Offset="0x31F68" />
|
||||
<Skeleton Name="object_tw_Skel_032020" Type="Flex" LimbType="Standard" Offset="0x32020" />
|
||||
<Animation Name="object_tw_Anim_032BF8" Offset="0x32BF8" />
|
||||
<Animation Name="object_tw_Anim_0338F0" Offset="0x338F0" />
|
||||
<Animation Name="object_tw_Anim_0343B4" Offset="0x343B4" />
|
||||
<Animation Name="object_tw_Anim_035030" Offset="0x35030" />
|
||||
<Animation Name="object_tw_Anim_035988" Offset="0x35988" />
|
||||
<Animation Name="object_tw_Anim_036FBC" Offset="0x36FBC" />
|
||||
<Animation Name="object_tw_Anim_038E2C" Offset="0x38E2C" />
|
||||
<Animation Name="object_tw_Anim_03A2D0" Offset="0x3A2D0" />
|
||||
<DList Name="object_tw_DL_03A680" Offset="0x3A680" />
|
||||
<Texture Name="object_tw_Tex_03A7B0" OutName="tex_03A7B0" Format="rgba16" Width="32" Height="32" Offset="0x3A7B0" />
|
||||
</File>
|
||||
</Root>
|
20
spec
20
spec
|
@ -3452,6 +3452,7 @@ beginseg
|
|||
name "object_link_boy"
|
||||
romalign 0x1000
|
||||
include "build/baserom/object_link_boy.o"
|
||||
number 6
|
||||
endseg
|
||||
|
||||
beginseg
|
||||
|
@ -4038,7 +4039,8 @@ endseg
|
|||
beginseg
|
||||
name "object_toki_objects"
|
||||
romalign 0x1000
|
||||
include "build/baserom/object_toki_objects.o"
|
||||
include "build/assets/objects/object_toki_objects/object_toki_objects.o"
|
||||
number 6
|
||||
endseg
|
||||
|
||||
beginseg
|
||||
|
@ -4276,6 +4278,7 @@ beginseg
|
|||
name "object_bv"
|
||||
romalign 0x1000
|
||||
include "build/baserom/object_bv.o"
|
||||
number 6
|
||||
endseg
|
||||
|
||||
beginseg
|
||||
|
@ -4555,6 +4558,7 @@ beginseg
|
|||
name "object_mo"
|
||||
romalign 0x1000
|
||||
include "build/baserom/object_mo.o"
|
||||
number 6
|
||||
endseg
|
||||
|
||||
beginseg
|
||||
|
@ -4770,7 +4774,8 @@ endseg
|
|||
beginseg
|
||||
name "object_tw"
|
||||
romalign 0x1000
|
||||
include "build/baserom/object_tw.o"
|
||||
include "build/assets/objects/object_tw/object_tw.o"
|
||||
number 6
|
||||
endseg
|
||||
|
||||
beginseg
|
||||
|
@ -5058,7 +5063,8 @@ endseg
|
|||
beginseg
|
||||
name "object_kz"
|
||||
romalign 0x1000
|
||||
include "build/baserom/object_kz.o"
|
||||
include "build/assets/objects/object_kz/object_kz.o"
|
||||
number 6
|
||||
endseg
|
||||
|
||||
beginseg
|
||||
|
@ -5106,7 +5112,7 @@ endseg
|
|||
beginseg
|
||||
name "object_ik"
|
||||
romalign 0x1000
|
||||
include "build/baserom/object_ik.o"
|
||||
include "build/assets/objects/object_ik/object_ik.o"
|
||||
number 6
|
||||
endseg
|
||||
|
||||
|
@ -5799,7 +5805,8 @@ endseg
|
|||
beginseg
|
||||
name "object_dog"
|
||||
romalign 0x1000
|
||||
include "build/baserom/object_dog.o"
|
||||
include "build/assets/objects/object_dog/object_dog.o"
|
||||
number 6
|
||||
endseg
|
||||
|
||||
beginseg
|
||||
|
@ -5819,7 +5826,8 @@ endseg
|
|||
beginseg
|
||||
name "object_spot01_objects2"
|
||||
romalign 0x1000
|
||||
include "build/baserom/object_spot01_objects2.o"
|
||||
include "build/assets/objects/object_spot01_objects2/object_spot01_objects2.o"
|
||||
number 6
|
||||
endseg
|
||||
|
||||
beginseg
|
||||
|
|
Loading…
Reference in a new issue