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Automatic objects 2 (#889)

* adding missing objects

* update rgba16 format

* comment blobs

* Fix blobs

* add another missing one

* add newlines to XMLs

* remove objects from other PRs

* add TlutOffset

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
This commit is contained in:
Anghelo Carvajal 2021-08-06 15:18:29 -04:00 committed by GitHub
parent bc9ca97086
commit ca2ea1ce2d
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
8 changed files with 526 additions and 7 deletions

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<Animation Name="object_dog_Anim_001150" Offset="0x1150" />
<Animation Name="object_dog_Anim_001368" Offset="0x1368" />
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<Skeleton Name="object_dog_Skel_007290" Type="Flex" LimbType="Standard" Offset="0x7290" />
</File>
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<Limb Name="object_tw_Limb_031F20" LimbType="Standard" Offset="0x31F20" />
<Limb Name="object_tw_Limb_031F2C" LimbType="Standard" Offset="0x31F2C" />
<Limb Name="object_tw_Limb_031F38" LimbType="Standard" Offset="0x31F38" />
<Limb Name="object_tw_Limb_031F44" LimbType="Standard" Offset="0x31F44" />
<Limb Name="object_tw_Limb_031F50" LimbType="Standard" Offset="0x31F50" />
<Limb Name="object_tw_Limb_031F5C" LimbType="Standard" Offset="0x31F5C" />
<Limb Name="object_tw_Limb_031F68" LimbType="Standard" Offset="0x31F68" />
<Skeleton Name="object_tw_Skel_032020" Type="Flex" LimbType="Standard" Offset="0x32020" />
<Animation Name="object_tw_Anim_032BF8" Offset="0x32BF8" />
<Animation Name="object_tw_Anim_0338F0" Offset="0x338F0" />
<Animation Name="object_tw_Anim_0343B4" Offset="0x343B4" />
<Animation Name="object_tw_Anim_035030" Offset="0x35030" />
<Animation Name="object_tw_Anim_035988" Offset="0x35988" />
<Animation Name="object_tw_Anim_036FBC" Offset="0x36FBC" />
<Animation Name="object_tw_Anim_038E2C" Offset="0x38E2C" />
<Animation Name="object_tw_Anim_03A2D0" Offset="0x3A2D0" />
<DList Name="object_tw_DL_03A680" Offset="0x3A680" />
<Texture Name="object_tw_Tex_03A7B0" OutName="tex_03A7B0" Format="rgba16" Width="32" Height="32" Offset="0x3A7B0" />
</File>
</Root>

20
spec
View file

@ -3452,6 +3452,7 @@ beginseg
name "object_link_boy" name "object_link_boy"
romalign 0x1000 romalign 0x1000
include "build/baserom/object_link_boy.o" include "build/baserom/object_link_boy.o"
number 6
endseg endseg
beginseg beginseg
@ -4038,7 +4039,8 @@ endseg
beginseg beginseg
name "object_toki_objects" name "object_toki_objects"
romalign 0x1000 romalign 0x1000
include "build/baserom/object_toki_objects.o" include "build/assets/objects/object_toki_objects/object_toki_objects.o"
number 6
endseg endseg
beginseg beginseg
@ -4276,6 +4278,7 @@ beginseg
name "object_bv" name "object_bv"
romalign 0x1000 romalign 0x1000
include "build/baserom/object_bv.o" include "build/baserom/object_bv.o"
number 6
endseg endseg
beginseg beginseg
@ -4555,6 +4558,7 @@ beginseg
name "object_mo" name "object_mo"
romalign 0x1000 romalign 0x1000
include "build/baserom/object_mo.o" include "build/baserom/object_mo.o"
number 6
endseg endseg
beginseg beginseg
@ -4770,7 +4774,8 @@ endseg
beginseg beginseg
name "object_tw" name "object_tw"
romalign 0x1000 romalign 0x1000
include "build/baserom/object_tw.o" include "build/assets/objects/object_tw/object_tw.o"
number 6
endseg endseg
beginseg beginseg
@ -5058,7 +5063,8 @@ endseg
beginseg beginseg
name "object_kz" name "object_kz"
romalign 0x1000 romalign 0x1000
include "build/baserom/object_kz.o" include "build/assets/objects/object_kz/object_kz.o"
number 6
endseg endseg
beginseg beginseg
@ -5106,7 +5112,7 @@ endseg
beginseg beginseg
name "object_ik" name "object_ik"
romalign 0x1000 romalign 0x1000
include "build/baserom/object_ik.o" include "build/assets/objects/object_ik/object_ik.o"
number 6 number 6
endseg endseg
@ -5799,7 +5805,8 @@ endseg
beginseg beginseg
name "object_dog" name "object_dog"
romalign 0x1000 romalign 0x1000
include "build/baserom/object_dog.o" include "build/assets/objects/object_dog/object_dog.o"
number 6
endseg endseg
beginseg beginseg
@ -5819,7 +5826,8 @@ endseg
beginseg beginseg
name "object_spot01_objects2" name "object_spot01_objects2"
romalign 0x1000 romalign 0x1000
include "build/baserom/object_spot01_objects2.o" include "build/assets/objects/object_spot01_objects2/object_spot01_objects2.o"
number 6
endseg endseg
beginseg beginseg