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Fix misc 11 (#1209)
* Pass boolean for `freezeFlag` to `Actor_SetDropFlag` * Use `else if`s in `func_80835F44` * Cleanup `transitionCtx` usage of instance data * `TransitionContext.setEnvColor` -> `TransitionContext.setUnkColor` * Fixup one comment * linebreaks (#1) * Run formatter Co-authored-by: fig02 <fig02srl@gmail.com>
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35 changed files with 79 additions and 93 deletions
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@ -5302,7 +5302,7 @@ s32 Camera_Unique9(Camera* camera) {
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camera->roll = anim->rollTarget;
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break;
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case 16:
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// same as 16, but don't unset bit 0x8 on unk_14C
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// same as 21, but don't unset bit 0x8 on unk_14C
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if (anim->unk_38 == 0) {
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anim->unk_38 = 1;
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} else if (camera->unk_14C & 8) {
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