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Fix misc 11 (#1209)
* Pass boolean for `freezeFlag` to `Actor_SetDropFlag` * Use `else if`s in `func_80835F44` * Cleanup `transitionCtx` usage of instance data * `TransitionContext.setEnvColor` -> `TransitionContext.setUnkColor` * Fixup one comment * linebreaks (#1) * Run formatter Co-authored-by: fig02 <fig02srl@gmail.com>
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35 changed files with 79 additions and 93 deletions
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@ -204,8 +204,8 @@ void TransitionCircle_SetColor(void* thisx, u32 color) {
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this->color.rgba = color;
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}
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void TransitionCircle_SetEnvColor(void* thisx, u32 envColor) {
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void TransitionCircle_SetUnkColor(void* thisx, u32 unkColor) {
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TransitionCircle* this = (TransitionCircle*)thisx;
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this->envColor.rgba = envColor;
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this->unkColor.rgba = unkColor;
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}
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