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Fix misc 11 (#1209)

* Pass boolean for `freezeFlag` to `Actor_SetDropFlag`

* Use `else if`s in `func_80835F44`

* Cleanup `transitionCtx` usage of instance data

* `TransitionContext.setEnvColor` -> `TransitionContext.setUnkColor`

* Fixup one comment

* linebreaks (#1)

* Run formatter

Co-authored-by: fig02 <fig02srl@gmail.com>
This commit is contained in:
Dragorn421 2022-05-04 21:25:26 +02:00 committed by GitHub
parent 765cfd63e9
commit ca77b26c90
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GPG key ID: 4AEE18F83AFDEB23
35 changed files with 79 additions and 93 deletions

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@ -884,7 +884,7 @@ void EnPeehat_Adult_CollisionCheck(EnPeehat* this, GlobalContext* globalCtx) {
this->colJntSph.base.acFlags &= ~AC_HIT;
} else if (this->colJntSph.base.acFlags & AC_HIT) {
this->colJntSph.base.acFlags &= ~AC_HIT;
Actor_SetDropFlagJntSph(&this->actor, &this->colJntSph, 1);
Actor_SetDropFlagJntSph(&this->actor, &this->colJntSph, true);
if (this->actor.colChkInfo.damageEffect == PEAHAT_DMG_EFF_NUT ||
this->actor.colChkInfo.damageEffect == PEAHAT_DMG_EFF_LIGHT_ICE_ARROW) {
return;