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Clean up some float literals (#972)
* floats are fun * more cleanup * one more bit * format * merge kankyo * Update src/overlays/actors/ovl_En_Horse/z_en_horse.c Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * Update src/overlays/actors/ovl_En_Mm/z_en_mm.c Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> Co-authored-by: petrie911 <pmontag@DESKTOP-LG8A167.localdomain> Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
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8e57f3bca3
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19 changed files with 352 additions and 347 deletions
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@ -79,7 +79,7 @@ void Audio_InitNoteSub(Note* note, NoteSubEu* sub, NoteSubAttributes* attrs) {
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} else if (gAudioContext.soundMode == 3) {
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sub->bitField0.s.stereoHeadsetEffects = false;
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sub->bitField0.s.usesHeadsetPanEffects = false;
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volLeft = 0.707f;
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volLeft = 0.707f; // approx 1/sqrt(2)
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volRight = 0.707f;
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} else {
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sub->bitField0.s.stereoStrongRight = sp24.strongRight;
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@ -91,8 +91,8 @@ void Audio_InitNoteSub(Note* note, NoteSubEu* sub, NoteSubAttributes* attrs) {
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vel = 0.0f > vel ? 0.0f : vel;
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vel = 1.0f < vel ? 1.0f : vel;
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sub->targetVolLeft = (s32)((vel * volLeft) * 4095.999f);
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sub->targetVolRight = (s32)((vel * volRight) * 4095.999f);
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sub->targetVolLeft = (s32)((vel * volLeft) * (0x1000 - 0.001f));
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sub->targetVolRight = (s32)((vel * volRight) * (0x1000 - 0.001f));
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sub->unk_2 = attrs->unk_1;
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sub->filter = attrs->filter;
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@ -189,7 +189,7 @@ u8 sPrevOcarinaNoteVal = 0;
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u8 sCurOcarinaBtnIdx = 0; // note index?
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u8 sLearnSongLastBtn = 0;
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f32 D_80130F24 = 1.0f;
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f32 D_80130F28 = 0.68503934f;
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f32 D_80130F28 = 87.0f / 127.0f;
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s8 D_80130F2C = 0; // pitch?
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s8 D_80130F30 = 0x57;
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s8 D_80130F34 = 0;
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@ -2783,16 +2783,16 @@ f32 func_800F3188(u8 bankIdx, u8 entryIdx) {
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} else {
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switch (bankEntry->sfxParams & 3) {
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case 1:
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phi_f0 = 666.6667f;
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phi_f0 = 10000.0f / 15.0f;
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break;
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case 2:
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phi_f0 = 952.381f;
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phi_f0 = 10000.0f / 10.5f;
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break;
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case 3:
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phi_f0 = 3846.154f;
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phi_f0 = 10000.0f / 2.6f;
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break;
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default:
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phi_f0 = 500.0f;
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phi_f0 = 10000.0f / 20.0f;
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break;
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}
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@ -2876,7 +2876,7 @@ s8 Audio_ComputeSoundPanSigned(f32 x, f32 z, u8 arg2) {
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pan = 1.0f - pan;
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}
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} else {
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pan = (x / (5.0769234f * absZ)) + 0.5f;
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pan = (x / (5.0769234f * absZ)) + 0.5f; // about 66 / 13
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}
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if (absZ < 50.0f) {
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@ -2982,9 +2982,9 @@ u8 func_800F37B8(f32 arg0, SoundBankEntry* arg1, s8 arg2) {
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break;
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}
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phi_f12 = CLAMP_MAX(arg1->dist, 1923.077f);
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phi_f12 = CLAMP_MAX(arg1->dist, 10000.0f / 5.2f);
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return (phi_v1 * 0x10) + (u8)((phi_f0 * phi_f12) / 1923.077f);
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return (phi_v1 * 0x10) + (u8)((phi_f0 * phi_f12) / (10000.0f / 5.2f));
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}
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s8 func_800F3990(f32 arg0, u16 sfxParams) {
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@ -289,7 +289,7 @@ void EffectBlure_UpdateFlags(EffectBlureElement* elem) {
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Math3D_CosOut(&sp4C, &sp40, &sp2C)) {
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elem->flags &= ~3;
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elem->flags |= 0;
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} else if ((sp34 <= -0.5f) || (sp30 <= -0.5f) || (sp2C <= 0.7071f)) {
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} else if ((sp34 <= -0.5f) || (sp30 <= -0.5f) || (sp2C <= 0.7071f)) { // cos(45 degrees)
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elem->flags &= ~3;
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elem->flags |= 0;
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} else {
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