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Clean up some float literals (#972)

* floats are fun

* more cleanup

* one more bit

* format

* merge kankyo

* Update src/overlays/actors/ovl_En_Horse/z_en_horse.c

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* Update src/overlays/actors/ovl_En_Mm/z_en_mm.c

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

Co-authored-by: petrie911 <pmontag@DESKTOP-LG8A167.localdomain>
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
This commit is contained in:
petrie911 2021-11-01 18:29:47 -05:00 committed by GitHub
parent 8e57f3bca3
commit cb43f256f3
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19 changed files with 352 additions and 347 deletions

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@ -289,7 +289,7 @@ void EffectBlure_UpdateFlags(EffectBlureElement* elem) {
Math3D_CosOut(&sp4C, &sp40, &sp2C)) {
elem->flags &= ~3;
elem->flags |= 0;
} else if ((sp34 <= -0.5f) || (sp30 <= -0.5f) || (sp2C <= 0.7071f)) {
} else if ((sp34 <= -0.5f) || (sp30 <= -0.5f) || (sp2C <= 0.7071f)) { // cos(45 degrees)
elem->flags &= ~3;
elem->flags |= 0;
} else {