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Clean up some float literals (#972)
* floats are fun * more cleanup * one more bit * format * merge kankyo * Update src/overlays/actors/ovl_En_Horse/z_en_horse.c Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * Update src/overlays/actors/ovl_En_Mm/z_en_mm.c Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> Co-authored-by: petrie911 <pmontag@DESKTOP-LG8A167.localdomain> Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
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19 changed files with 352 additions and 347 deletions
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@ -425,8 +425,8 @@ void func_80A4F13C(EnGs* this, GlobalContext* globalCtx) {
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this->unk_1B4[0].x = this->unk_1F0 + 1.0f;
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this->unk_1B4[0].y = this->unk_1E8 + 1.0f;
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if (tmpf1 == 0.0f) {
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this->unk_1E8 = 0.34906584f * 2.0f;
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this->unk_1EC = 0.34906584f; // M_PI / 9
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this->unk_1E8 = 2.0f * M_PI / 9.0000002;
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this->unk_1EC = M_PI / 9.0000002;
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this->unk_19F = 4;
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}
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}
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