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Update z_en_sw.c
ran fomat.py
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@ -384,7 +384,7 @@ s32 EnSw_CheckDamage(EnSw* this, PlayState* play) {
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}
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return false;
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}
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}
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void EnSw_SetCollider(EnSw* this, PlayState* play) {
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if ((ENSW_GET_TYPE_EN(this) > SW_TYPE_NORMAL) && (this->actionFunc != EnSw_Crawl)) {
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