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Update item names (#1376)

* Reevaluate item names (`ItemID` enum)

* format

* Carry `ItemID` changes to `ExchangeItemID`

* format

* Add item enum comments on items to slots array

* Rename slots according to current item enum names

* Add item enum comments on items to PlayerItemAction array

* Rename PlayerItemAction enum names according to current item enum names

* gi, gid names...

* `QUEST_GERUDO_CARD` -> `QUEST_GERUDOS_CARD`

* `DUNGEON_KEY_BOSS` -> `DUNGEON_BOSS_KEY`

* `UPG_` sticks/nuts : +deku

* Fixed remove array enum comments in `sDebugSaveEquips`

* "magic beans" -> "magic bean" (singular)

* cucco -> chicken (the one from weird egg, "alarm clock bird" from literal japanese translation)
This commit is contained in:
Dragorn421 2022-11-16 19:23:27 +01:00 committed by GitHub
parent acc077a24c
commit cc2409606e
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GPG key ID: 4AEE18F83AFDEB23
54 changed files with 1049 additions and 1042 deletions

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@ -138,8 +138,8 @@ static ItemEquips sNewSaveEquips = {
static Inventory sNewSaveInventory = {
// items
{
ITEM_NONE, // SLOT_STICK
ITEM_NONE, // SLOT_NUT
ITEM_NONE, // SLOT_DEKU_STICK
ITEM_NONE, // SLOT_DEKU_NUT
ITEM_NONE, // SLOT_BOMB
ITEM_NONE, // SLOT_BOW
ITEM_NONE, // SLOT_ARROW_FIRE
@ -151,8 +151,8 @@ static Inventory sNewSaveInventory = {
ITEM_NONE, // SLOT_ARROW_ICE
ITEM_NONE, // SLOT_FARORES_WIND
ITEM_NONE, // SLOT_BOOMERANG
ITEM_NONE, // SLOT_LENS
ITEM_NONE, // SLOT_BEAN
ITEM_NONE, // SLOT_LENS_OF_TRUTH
ITEM_NONE, // SLOT_MAGIC_BEAN
ITEM_NONE, // SLOT_HAMMER
ITEM_NONE, // SLOT_ARROW_LIGHT
ITEM_NONE, // SLOT_NAYRUS_LOVE
@ -165,8 +165,8 @@ static Inventory sNewSaveInventory = {
},
// ammo
{
0, // SLOT_STICK
0, // SLOT_NUT
0, // SLOT_DEKU_STICK
0, // SLOT_DEKU_NUT
0, // SLOT_BOMB
0, // SLOT_BOW
0, // SLOT_ARROW_FIRE
@ -178,8 +178,8 @@ static Inventory sNewSaveInventory = {
0, // SLOT_ARROW_ICE
0, // SLOT_FARORES_WIND
0, // SLOT_BOOMERANG
0, // SLOT_LENS
0, // SLOT_BEAN
0, // SLOT_LENS_OF_TRUTH
0, // SLOT_MAGIC_BEAN
0, // SLOT_HAMMER
},
// equipment
@ -268,35 +268,35 @@ static ItemEquips sDebugSaveEquips = {
static Inventory sDebugSaveInventory = {
// items
{
ITEM_STICK, // SLOT_STICK
ITEM_NUT, // SLOT_NUT
ITEM_BOMB, // SLOT_BOMB
ITEM_BOW, // SLOT_BOW
ITEM_ARROW_FIRE, // SLOT_ARROW_FIRE
ITEM_DINS_FIRE, // SLOT_DINS_FIRE
ITEM_SLINGSHOT, // SLOT_SLINGSHOT
ITEM_OCARINA_FAIRY, // SLOT_OCARINA
ITEM_BOMBCHU, // SLOT_BOMBCHU
ITEM_HOOKSHOT, // SLOT_HOOKSHOT
ITEM_ARROW_ICE, // SLOT_ARROW_ICE
ITEM_FARORES_WIND, // SLOT_FARORES_WIND
ITEM_BOOMERANG, // SLOT_BOOMERANG
ITEM_LENS, // SLOT_LENS
ITEM_BEAN, // SLOT_BEAN
ITEM_HAMMER, // SLOT_HAMMER
ITEM_ARROW_LIGHT, // SLOT_ARROW_LIGHT
ITEM_NAYRUS_LOVE, // SLOT_NAYRUS_LOVE
ITEM_BOTTLE, // SLOT_BOTTLE_1
ITEM_POTION_RED, // SLOT_BOTTLE_2
ITEM_POTION_GREEN, // SLOT_BOTTLE_3
ITEM_POTION_BLUE, // SLOT_BOTTLE_4
ITEM_POCKET_EGG, // SLOT_TRADE_ADULT
ITEM_WEIRD_EGG, // SLOT_TRADE_CHILD
ITEM_DEKU_STICK, // SLOT_DEKU_STICK
ITEM_DEKU_NUT, // SLOT_DEKU_NUT
ITEM_BOMB, // SLOT_BOMB
ITEM_BOW, // SLOT_BOW
ITEM_ARROW_FIRE, // SLOT_ARROW_FIRE
ITEM_DINS_FIRE, // SLOT_DINS_FIRE
ITEM_SLINGSHOT, // SLOT_SLINGSHOT
ITEM_OCARINA_FAIRY, // SLOT_OCARINA
ITEM_BOMBCHU, // SLOT_BOMBCHU
ITEM_HOOKSHOT, // SLOT_HOOKSHOT
ITEM_ARROW_ICE, // SLOT_ARROW_ICE
ITEM_FARORES_WIND, // SLOT_FARORES_WIND
ITEM_BOOMERANG, // SLOT_BOOMERANG
ITEM_LENS_OF_TRUTH, // SLOT_LENS_OF_TRUTH
ITEM_MAGIC_BEAN, // SLOT_MAGIC_BEAN
ITEM_HAMMER, // SLOT_HAMMER
ITEM_ARROW_LIGHT, // SLOT_ARROW_LIGHT
ITEM_NAYRUS_LOVE, // SLOT_NAYRUS_LOVE
ITEM_BOTTLE_EMPTY, // SLOT_BOTTLE_1
ITEM_BOTTLE_POTION_RED, // SLOT_BOTTLE_2
ITEM_BOTTLE_POTION_GREEN, // SLOT_BOTTLE_3
ITEM_BOTTLE_POTION_BLUE, // SLOT_BOTTLE_4
ITEM_POCKET_EGG, // SLOT_TRADE_ADULT
ITEM_WEIRD_EGG, // SLOT_TRADE_CHILD
},
// ammo
{
50, // SLOT_STICK
50, // SLOT_NUT
50, // SLOT_DEKU_STICK
50, // SLOT_DEKU_NUT
10, // SLOT_BOMB
30, // SLOT_BOW
1, // SLOT_ARROW_FIRE
@ -308,8 +308,8 @@ static Inventory sDebugSaveInventory = {
1, // SLOT_ARROW_ICE
1, // SLOT_FARORES_WIND
1, // SLOT_BOOMERANG
1, // SLOT_LENS
1, // SLOT_BEAN
1, // SLOT_LENS_OF_TRUTH
1, // SLOT_MAGIC_BEAN
1 // SLOT_HAMMER
},
// equipment
@ -534,10 +534,10 @@ void Sram_OpenSave(SramContext* sramCtx) {
i = gSaveContext.eventChkInf[EVENTCHKINF_40_INDEX] & ~EVENTCHKINF_40_MASK;
gSaveContext.eventChkInf[EVENTCHKINF_40_INDEX] = i;
INV_CONTENT(ITEM_LETTER_ZELDA) = ITEM_CHICKEN;
INV_CONTENT(ITEM_ZELDAS_LETTER) = ITEM_CHICKEN;
for (j = 1; j < 4; j++) {
if (gSaveContext.equips.buttonItems[j] == ITEM_LETTER_ZELDA) {
if (gSaveContext.equips.buttonItems[j] == ITEM_ZELDAS_LETTER) {
gSaveContext.equips.buttonItems[j] = ITEM_CHICKEN;
}
}