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Update item names (#1376)

* Reevaluate item names (`ItemID` enum)

* format

* Carry `ItemID` changes to `ExchangeItemID`

* format

* Add item enum comments on items to slots array

* Rename slots according to current item enum names

* Add item enum comments on items to PlayerItemAction array

* Rename PlayerItemAction enum names according to current item enum names

* gi, gid names...

* `QUEST_GERUDO_CARD` -> `QUEST_GERUDOS_CARD`

* `DUNGEON_KEY_BOSS` -> `DUNGEON_BOSS_KEY`

* `UPG_` sticks/nuts : +deku

* Fixed remove array enum comments in `sDebugSaveEquips`

* "magic beans" -> "magic bean" (singular)

* cucco -> chicken (the one from weird egg, "alarm clock bird" from literal japanese translation)
This commit is contained in:
Dragorn421 2022-11-16 19:23:27 +01:00 committed by GitHub
parent acc077a24c
commit cc2409606e
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GPG key ID: 4AEE18F83AFDEB23
54 changed files with 1049 additions and 1042 deletions

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@ -141,7 +141,7 @@ void EnGe3_WaitTillCardGiven(EnGe3* this, PlayState* play) {
this->actor.parent = NULL;
this->actionFunc = EnGe3_Wait;
} else {
func_8002F434(&this->actor, play, GI_GERUDO_CARD, 10000.0f, 50.0f);
func_8002F434(&this->actor, play, GI_GERUDOS_CARD, 10000.0f, 50.0f);
}
}
@ -150,7 +150,7 @@ void EnGe3_GiveCard(EnGe3* this, PlayState* play) {
Message_CloseTextbox(play);
this->actor.flags &= ~ACTOR_FLAG_16;
this->actionFunc = EnGe3_WaitTillCardGiven;
func_8002F434(&this->actor, play, GI_GERUDO_CARD, 10000.0f, 50.0f);
func_8002F434(&this->actor, play, GI_GERUDOS_CARD, 10000.0f, 50.0f);
}
}