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Update item names (#1376)

* Reevaluate item names (`ItemID` enum)

* format

* Carry `ItemID` changes to `ExchangeItemID`

* format

* Add item enum comments on items to slots array

* Rename slots according to current item enum names

* Add item enum comments on items to PlayerItemAction array

* Rename PlayerItemAction enum names according to current item enum names

* gi, gid names...

* `QUEST_GERUDO_CARD` -> `QUEST_GERUDOS_CARD`

* `DUNGEON_KEY_BOSS` -> `DUNGEON_BOSS_KEY`

* `UPG_` sticks/nuts : +deku

* Fixed remove array enum comments in `sDebugSaveEquips`

* "magic beans" -> "magic bean" (singular)

* cucco -> chicken (the one from weird egg, "alarm clock bird" from literal japanese translation)
This commit is contained in:
Dragorn421 2022-11-16 19:23:27 +01:00 committed by GitHub
parent acc077a24c
commit cc2409606e
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GPG key ID: 4AEE18F83AFDEB23
54 changed files with 1049 additions and 1042 deletions

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@ -511,7 +511,7 @@ void func_80B4BF2C(EnZl1* this, PlayState* play) {
if ((Message_GetState(msgCtx) == TEXT_STATE_EVENT) && Message_ShouldAdvance(play)) {
this->actor.textId = 0xFFFF;
play->talkWithPlayer(play, &this->actor);
func_8002F434(&this->actor, play, GI_LETTER_ZELDA, 120.0f, 10.0f);
func_8002F434(&this->actor, play, GI_ZELDAS_LETTER, 120.0f, 10.0f);
play->msgCtx.msgMode = MSGMODE_TEXT_CLOSING;
play->msgCtx.stateTimer = 4;
this->unk_1E2++;
@ -526,7 +526,7 @@ void func_80B4BF2C(EnZl1* this, PlayState* play) {
this->actor.parent = NULL;
this->unk_1E2++;
} else {
func_8002F434(&this->actor, play, GI_LETTER_ZELDA, 120.0f, 10.0f);
func_8002F434(&this->actor, play, GI_ZELDAS_LETTER, 120.0f, 10.0f);
}
break;
case 3: