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Create debug macros for common functions (#1597)

* Create debug macros for common functions

* Revert NDEBUG change

* MALLOCR -> MALLOC_R

* DEBUG -> OOT_DEBUG

* Use the same name for debug and non-debug matrix functions

* Fix file/line argument order

* Revert g[s]DPNoOp[Tag]

* Use SystemArena_MallocDebug directly in GameAlloc_MallocDebug

* MTXF_TO_MTX -> MATRIX_TO_MTX
This commit is contained in:
cadmic 2024-01-09 04:59:03 -08:00 committed by GitHub
parent e146d7bc26
commit cd917b0cb8
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314 changed files with 1352 additions and 1294 deletions

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@ -1,8 +1,7 @@
#include "global.h"
void* Overlay_AllocateAndLoad(uintptr_t vromStart, uintptr_t vromEnd, void* vramStart, void* vramEnd) {
void* allocatedRamAddr =
SystemArena_MallocRDebug((intptr_t)vramEnd - (intptr_t)vramStart, "../loadfragment2.c", 31);
void* allocatedRamAddr = SYSTEM_ARENA_MALLOC_R((intptr_t)vramEnd - (intptr_t)vramStart, "../loadfragment2.c", 31);
if (gOverlayLogSeverity >= 3) {
osSyncPrintf("OVL:SPEC(%08x-%08x) REAL(%08x-%08x) OFFSET(%08x)\n", vramStart, vramEnd, allocatedRamAddr,