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Create debug macros for common functions (#1597)

* Create debug macros for common functions

* Revert NDEBUG change

* MALLOCR -> MALLOC_R

* DEBUG -> OOT_DEBUG

* Use the same name for debug and non-debug matrix functions

* Fix file/line argument order

* Revert g[s]DPNoOp[Tag]

* Use SystemArena_MallocDebug directly in GameAlloc_MallocDebug

* MTXF_TO_MTX -> MATRIX_TO_MTX
This commit is contained in:
cadmic 2024-01-09 04:59:03 -08:00 committed by GitHub
parent e146d7bc26
commit cd917b0cb8
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314 changed files with 1352 additions and 1294 deletions

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@ -2503,7 +2503,7 @@ void SSNodeList_Alloc(PlayState* play, SSNodeList* this, s32 tblMax, s32 numPoly
ASSERT(this->tbl != NULL, "this->short_slist_node_tbl != NULL", "../z_bgcheck.c", 5975);
this->polyCheckTbl = GameState_Alloc(&play->state, numPolys, "../z_bgcheck.c", 5979);
this->polyCheckTbl = GAME_STATE_ALLOC(&play->state, numPolys, "../z_bgcheck.c", 5979);
ASSERT(this->polyCheckTbl != NULL, "this->polygon_check != NULL", "../z_bgcheck.c", 5981);
}