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Create debug macros for common functions (#1597)
* Create debug macros for common functions * Revert NDEBUG change * MALLOCR -> MALLOC_R * DEBUG -> OOT_DEBUG * Use the same name for debug and non-debug matrix functions * Fix file/line argument order * Revert g[s]DPNoOp[Tag] * Use SystemArena_MallocDebug directly in GameAlloc_MallocDebug * MTXF_TO_MTX -> MATRIX_TO_MTX
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314 changed files with 1352 additions and 1294 deletions
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@ -593,7 +593,7 @@ void SkinMatrix_MtxFToMtx(MtxF* src, Mtx* dest) {
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}
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Mtx* SkinMatrix_MtxFToNewMtx(GraphicsContext* gfxCtx, MtxF* src) {
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Mtx* mtx = Graph_Alloc(gfxCtx, sizeof(Mtx));
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Mtx* mtx = GRAPH_ALLOC(gfxCtx, sizeof(Mtx));
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if (mtx == NULL) {
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osSyncPrintf("Skin_Matrix_to_Mtx_new() 確保失敗:NULLを返して終了\n", mtx);
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