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Create debug macros for common functions (#1597)
* Create debug macros for common functions * Revert NDEBUG change * MALLOCR -> MALLOC_R * DEBUG -> OOT_DEBUG * Use the same name for debug and non-debug matrix functions * Fix file/line argument order * Revert g[s]DPNoOp[Tag] * Use SystemArena_MallocDebug directly in GameAlloc_MallocDebug * MTXF_TO_MTX -> MATRIX_TO_MTX
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314 changed files with 1352 additions and 1294 deletions
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@ -915,7 +915,7 @@ void Sram_InitSram(GameState* gameState, SramContext* sramCtx) {
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}
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void Sram_Alloc(GameState* gameState, SramContext* sramCtx) {
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sramCtx->readBuff = GameState_Alloc(gameState, SRAM_SIZE, "../z_sram.c", 1294);
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sramCtx->readBuff = GAME_STATE_ALLOC(gameState, SRAM_SIZE, "../z_sram.c", 1294);
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ASSERT(sramCtx->readBuff != NULL, "sram->read_buff != NULL", "../z_sram.c", 1295);
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}
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