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Create debug macros for common functions (#1597)
* Create debug macros for common functions * Revert NDEBUG change * MALLOCR -> MALLOC_R * DEBUG -> OOT_DEBUG * Use the same name for debug and non-debug matrix functions * Fix file/line argument order * Revert g[s]DPNoOp[Tag] * Use SystemArena_MallocDebug directly in GameAlloc_MallocDebug * MTXF_TO_MTX -> MATRIX_TO_MTX
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314 changed files with 1352 additions and 1294 deletions
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@ -76,8 +76,7 @@ void func_80977EA8(PlayState* play, Gfx* dlist) {
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Gfx_SetupDL_25Opa(gfxCtx);
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gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(gfxCtx, "../z_demo_geff.c", 183),
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G_MTX_PUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
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gSPMatrix(POLY_OPA_DISP++, MATRIX_NEW(gfxCtx, "../z_demo_geff.c", 183), G_MTX_PUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
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gSPDisplayList(POLY_OPA_DISP++, dlist);
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gSPPopMatrix(POLY_OPA_DISP++, G_MTX_MODELVIEW);
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