mirror of
https://github.com/zeldaret/oot.git
synced 2025-08-21 14:31:17 +00:00
Create debug macros for common functions (#1597)
* Create debug macros for common functions * Revert NDEBUG change * MALLOCR -> MALLOC_R * DEBUG -> OOT_DEBUG * Use the same name for debug and non-debug matrix functions * Fix file/line argument order * Revert g[s]DPNoOp[Tag] * Use SystemArena_MallocDebug directly in GameAlloc_MallocDebug * MTXF_TO_MTX -> MATRIX_TO_MTX
This commit is contained in:
parent
e146d7bc26
commit
cd917b0cb8
314 changed files with 1352 additions and 1294 deletions
|
@ -508,7 +508,8 @@ u16 EnHy_GetTextId(PlayState* play, Actor* thisx) {
|
|||
return GET_EVENTCHKINF(EVENTCHKINF_80) ? 0x7046 : (GET_INFTABLE(INFTABLE_CD) ? 0x7019 : 0x7018);
|
||||
}
|
||||
case ENHY_TYPE_CNE_11:
|
||||
return GET_INFTABLE(INFTABLE_MALON_SPAWNED_AT_HYRULE_CASTLE) ? (GET_INFTABLE(INFTABLE_CC) ? 0x7014 : 0x70A4) : 0x7014;
|
||||
return GET_INFTABLE(INFTABLE_MALON_SPAWNED_AT_HYRULE_CASTLE) ? (GET_INFTABLE(INFTABLE_CC) ? 0x7014 : 0x70A4)
|
||||
: 0x7014;
|
||||
case ENHY_TYPE_BOJ_12:
|
||||
if (play->sceneId == SCENE_KAKARIKO_VILLAGE) {
|
||||
return !IS_DAY ? 0x5084 : 0x5083;
|
||||
|
@ -1173,7 +1174,7 @@ void EnHy_PostLimbDraw(PlayState* play, s32 limbIndex, Gfx** dList, Vec3s* rot,
|
|||
Gfx* EnHy_SetEnvColor(GraphicsContext* play, u8 envR, u8 envG, u8 envB, u8 envA) {
|
||||
Gfx* dList;
|
||||
|
||||
dList = Graph_Alloc(play, 2 * sizeof(Gfx));
|
||||
dList = GRAPH_ALLOC(play, 2 * sizeof(Gfx));
|
||||
gDPSetEnvColor(dList, envR, envG, envB, envA);
|
||||
gSPEndDisplayList(dList + 1);
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue