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Create debug macros for common functions (#1597)
* Create debug macros for common functions * Revert NDEBUG change * MALLOCR -> MALLOC_R * DEBUG -> OOT_DEBUG * Use the same name for debug and non-debug matrix functions * Fix file/line argument order * Revert g[s]DPNoOp[Tag] * Use SystemArena_MallocDebug directly in GameAlloc_MallocDebug * MTXF_TO_MTX -> MATRIX_TO_MTX
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314 changed files with 1352 additions and 1294 deletions
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@ -1347,7 +1347,7 @@ void EnKo_PostLimbDraw(PlayState* play2, s32 limbIndex, Gfx** dList, Vec3s* rot,
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}
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Gfx* EnKo_SetEnvColor(GraphicsContext* gfxCtx, u8 r, u8 g, u8 b, u8 a) {
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Gfx* dList = Graph_Alloc(gfxCtx, sizeof(Gfx) * 2);
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Gfx* dList = GRAPH_ALLOC(gfxCtx, sizeof(Gfx) * 2);
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gDPSetEnvColor(dList, r, g, b, a);
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gSPEndDisplayList(dList + 1);
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