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Create debug macros for common functions (#1597)
* Create debug macros for common functions * Revert NDEBUG change * MALLOCR -> MALLOC_R * DEBUG -> OOT_DEBUG * Use the same name for debug and non-debug matrix functions * Fix file/line argument order * Revert g[s]DPNoOp[Tag] * Use SystemArena_MallocDebug directly in GameAlloc_MallocDebug * MTXF_TO_MTX -> MATRIX_TO_MTX
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314 changed files with 1352 additions and 1294 deletions
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@ -376,7 +376,7 @@ void EnSth_PostLimbDraw(PlayState* play, s32 limbIndex, Gfx** dList, Vec3s* rot,
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Gfx* EnSth_AllocColorDList(GraphicsContext* play, u8 envR, u8 envG, u8 envB, u8 envA) {
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Gfx* dList;
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dList = Graph_Alloc(play, 2 * sizeof(Gfx));
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dList = GRAPH_ALLOC(play, 2 * sizeof(Gfx));
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gDPSetEnvColor(dList, envR, envG, envB, envA);
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gSPEndDisplayList(dList + 1);
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