mirror of
https://github.com/zeldaret/oot.git
synced 2025-08-21 14:31:17 +00:00
Create debug macros for common functions (#1597)
* Create debug macros for common functions * Revert NDEBUG change * MALLOCR -> MALLOC_R * DEBUG -> OOT_DEBUG * Use the same name for debug and non-debug matrix functions * Fix file/line argument order * Revert g[s]DPNoOp[Tag] * Use SystemArena_MallocDebug directly in GameAlloc_MallocDebug * MTXF_TO_MTX -> MATRIX_TO_MTX
This commit is contained in:
parent
e146d7bc26
commit
cd917b0cb8
314 changed files with 1352 additions and 1294 deletions
|
@ -449,12 +449,12 @@ void EnWood02_Draw(Actor* thisx, PlayState* play) {
|
|||
} else if (D_80B3BF70[this->drawType & 0xF] != NULL) {
|
||||
Gfx_DrawDListOpa(play, D_80B3BF54[this->drawType & 0xF]);
|
||||
gDPSetEnvColor(POLY_XLU_DISP++, red, green, blue, 0);
|
||||
gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(gfxCtx, "../z_en_wood02.c", 808),
|
||||
gSPMatrix(POLY_XLU_DISP++, MATRIX_NEW(gfxCtx, "../z_en_wood02.c", 808),
|
||||
G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
|
||||
gSPDisplayList(POLY_XLU_DISP++, D_80B3BF70[this->drawType & 0xF]);
|
||||
} else {
|
||||
Gfx_SetupDL_25Xlu(gfxCtx);
|
||||
gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(gfxCtx, "../z_en_wood02.c", 814),
|
||||
gSPMatrix(POLY_XLU_DISP++, MATRIX_NEW(gfxCtx, "../z_en_wood02.c", 814),
|
||||
G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
|
||||
gSPDisplayList(POLY_XLU_DISP++, D_80B3BF54[this->drawType & 0xF]);
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue