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EnFish, OK and documented (#795)

* Matching

* Some naming

* spec

* Name another function

* Name animations, clarify use of GI_MAX and GI_NONE

* Documented bottle range functions

* Simplify squared distance function in EnIceHono, actor descriptions

* Functions for dropped fish

* More naming

* Change 65535.5f to (0xFFFF + 0.5f)

* Change 65535.5f to (0xFFFF + 0.5f)

* name phases

* Named other types, Docile functions

* Naming complete

* delete asm

* format, remove outdated comment

* Fix a few DrawFlexOpa arguments

* Review changes

* Change back to original playSound

* Function comments per review
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EllipticEllipsis 2021-05-02 17:41:05 +01:00 committed by GitHub
parent 2ee1fd4668
commit ce44541d33
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63 changed files with 812 additions and 2426 deletions

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@ -660,6 +660,7 @@ void func_80A0329C(EnElf* this, GlobalContext* globalCtx) {
}
if (!(this->fairyFlags & FAIRY_FLAG_BIG)) {
// GI_MAX in this case allows the player to catch the actor in a bottle
func_8002F434(&this->actor, globalCtx, GI_MAX, 80.0f, 60.0f);
}
}