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EnFish, OK and documented (#795)

* Matching

* Some naming

* spec

* Name another function

* Name animations, clarify use of GI_MAX and GI_NONE

* Documented bottle range functions

* Simplify squared distance function in EnIceHono, actor descriptions

* Functions for dropped fish

* More naming

* Change 65535.5f to (0xFFFF + 0.5f)

* Change 65535.5f to (0xFFFF + 0.5f)

* name phases

* Named other types, Docile functions

* Naming complete

* delete asm

* format, remove outdated comment

* Fix a few DrawFlexOpa arguments

* Review changes

* Change back to original playSound

* Function comments per review
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EllipticEllipsis 2021-05-02 17:41:05 +01:00 committed by GitHub
parent 2ee1fd4668
commit ce44541d33
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63 changed files with 812 additions and 2426 deletions

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@ -323,7 +323,7 @@ void EnJj_Draw(Actor* thisx, GlobalContext* globalCtx2) {
Matrix_Scale(10.0f, 10.0f, 10.0f, MTXMODE_APPLY);
gSPSegment(POLY_OPA_DISP++, 0x08, SEGMENTED_TO_VIRTUAL(sEyeTextures[this->eyeIndex]));
SkelAnime_DrawFlexOpa(globalCtx, this->skelAnime.skeleton, this->skelAnime.jointTable, this->skelAnime.dListCount,
0, 0, this);
NULL, NULL, this);
CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_en_jj.c", 898);
}