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EnFish, OK and documented (#795)
* Matching * Some naming * spec * Name another function * Name animations, clarify use of GI_MAX and GI_NONE * Documented bottle range functions * Simplify squared distance function in EnIceHono, actor descriptions * Functions for dropped fish * More naming * Change 65535.5f to (0xFFFF + 0.5f) * Change 65535.5f to (0xFFFF + 0.5f) * name phases * Named other types, Docile functions * Naming complete * delete asm * format, remove outdated comment * Fix a few DrawFlexOpa arguments * Review changes * Change back to original playSound * Function comments per review
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63 changed files with 812 additions and 2426 deletions
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@ -572,7 +572,7 @@ void func_80B2B4A8(EnViewer* this, GlobalContext* globalCtx) {
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if (params == 9) {
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SkelAnime_DrawFlexOpa(globalCtx, this->skin.skelAnime.skeleton, this->skin.skelAnime.jointTable,
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this->skin.skelAnime.dListCount, 0, func_80B2B364, this);
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this->skin.skelAnime.dListCount, NULL, func_80B2B364, this);
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} else if (params == 3) {
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SkelAnime_DrawFlexOpa(globalCtx, this->skin.skelAnime.skeleton, this->skin.skelAnime.jointTable,
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this->skin.skelAnime.dListCount, func_80B2B2F4, func_80B2B468, this);
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@ -580,11 +580,11 @@ void func_80B2B4A8(EnViewer* this, GlobalContext* globalCtx) {
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} else if ((params == 3) || (params == 5) || (params == 7) || (params == 8)) {
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if ((globalCtx->csCtx.state != CS_STATE_IDLE) && (globalCtx->csCtx.npcActions[1] != NULL)) {
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SkelAnime_DrawFlexOpa(globalCtx, this->skin.skelAnime.skeleton, this->skin.skelAnime.jointTable,
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this->skin.skelAnime.dListCount, 0, func_80B2B468, this);
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this->skin.skelAnime.dListCount, NULL, func_80B2B468, this);
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func_80B2CC1C(globalCtx, this);
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}
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} else {
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SkelAnime_DrawOpa(globalCtx, this->skin.skelAnime.skeleton, this->skin.skelAnime.jointTable, NULL, 0, this);
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SkelAnime_DrawOpa(globalCtx, this->skin.skelAnime.skeleton, this->skin.skelAnime.jointTable, NULL, NULL, this);
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}
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CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_en_viewer.c", 1511);
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}
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@ -688,7 +688,7 @@ void func_80B2C130(EnViewer* this, GlobalContext* globalCtx) {
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gDPSetEnvColor(POLY_OPA_DISP++, 0, 0, 0, 255);
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gSPSegment(POLY_OPA_DISP++, 0x0C, &D_80116280[2]);
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SkelAnime_DrawFlexOpa(globalCtx, this->skin.skelAnime.skeleton, this->skin.skelAnime.jointTable,
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this->skin.skelAnime.dListCount, func_80B2C10C, 0, this);
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this->skin.skelAnime.dListCount, func_80B2C10C, NULL, this);
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CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_en_viewer.c", 1740);
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}
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