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Reduce dependencies on global.h (10) (#2490)

* reduce z64.h size

* fix z_cheap_proc.inc.c

* ,bss

* remove temp delcaration
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mzxrules 2025-02-26 17:18:30 -05:00 committed by GitHub
parent 2b30c61a26
commit cf1a39c26f
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116 changed files with 663 additions and 308 deletions

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@ -3,7 +3,6 @@
#include "ultra64.h"
#include "romfile.h"
#include "unk.h"
typedef struct GameStateOverlay {
/* 0x00 */ void* loadedRamAddr;
@ -15,7 +14,7 @@ typedef struct GameStateOverlay {
/* 0x1C */ void* destroy; // deconstructs the context, and sets the next context to load
/* 0x20 */ void* unk_20;
/* 0x24 */ void* unk_24;
/* 0x28 */ UNK_TYPE4 unk_28;
/* 0x28 */ s32 unk_28;
/* 0x2C */ u32 instanceSize;
} GameStateOverlay; // size = 0x30