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Reduce dependencies on global.h (10) (#2490)
* reduce z64.h size * fix z_cheap_proc.inc.c * ,bss * remove temp delcaration
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116 changed files with 663 additions and 308 deletions
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@ -3,7 +3,6 @@
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#include "ultra64.h"
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#include "romfile.h"
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#include "unk.h"
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typedef struct GameStateOverlay {
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/* 0x00 */ void* loadedRamAddr;
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@ -15,7 +14,7 @@ typedef struct GameStateOverlay {
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/* 0x1C */ void* destroy; // deconstructs the context, and sets the next context to load
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/* 0x20 */ void* unk_20;
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/* 0x24 */ void* unk_24;
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/* 0x28 */ UNK_TYPE4 unk_28;
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/* 0x28 */ s32 unk_28;
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/* 0x2C */ u32 instanceSize;
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} GameStateOverlay; // size = 0x30
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