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Reduce dependencies on global.h (10) (#2490)

* reduce z64.h size

* fix z_cheap_proc.inc.c

* ,bss

* remove temp delcaration
This commit is contained in:
mzxrules 2025-02-26 17:18:30 -05:00 committed by GitHub
parent 2b30c61a26
commit cf1a39c26f
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116 changed files with 663 additions and 308 deletions

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@ -32,8 +32,8 @@
#include "assets/objects/object_sst/object_sst.h"
#include "assets/objects/gameplay_keep/gameplay_keep.h"
#pragma increment_block_number "gc-eu:0 gc-eu-mq:0 gc-jp:0 gc-jp-ce:0 gc-jp-mq:0 gc-us:0 gc-us-mq:0 pal-1.0:128" \
"pal-1.1:128"
#pragma increment_block_number "gc-eu:0 gc-eu-mq:0 gc-jp:0 gc-jp-ce:0 gc-jp-mq:0 gc-us:0 gc-us-mq:0 ique-cn:128" \
"pal-1.0:128 pal-1.1:128"
#define FLAGS \
(ACTOR_FLAG_ATTENTION_ENABLED | ACTOR_FLAG_HOSTILE | ACTOR_FLAG_UPDATE_CULLING_DISABLED | \

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@ -11,6 +11,7 @@
#include "gfx_setupdl.h"
#include "ichain.h"
#include "regs.h"
#include "sys_matrix.h"
#include "terminal.h"
#include "z64play.h"
#include "z64player.h"

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@ -7,8 +7,11 @@
#include "z_en_bili.h"
#include "libc64/qrand.h"
#include "gfx.h"
#include "gfx_setupdl.h"
#include "ichain.h"
#include "rand.h"
#include "segmented_address.h"
#include "sfx.h"
#include "sys_matrix.h"
#include "versions.h"