1
0
Fork 0
mirror of https://github.com/zeldaret/oot.git synced 2025-08-09 00:00:44 +00:00

Three new matching functions (#492)

* Darkmeiro decompilation

Bg_Gnd_Darkmeiro decompiled, matched, and documented.

* give this a shot

* fix conflict

* one more try

* could be useful

* whoops

* ZAP2 stuff

* ZAP why

* ZAP again

* match

* new matches

* format

* need to kill the asm, too

* whoops dlists

* one more match

* no more temp

* let's fix Gameplay_ChangeCameraStatus while we're at it

* formatted
This commit is contained in:
petrie911 2020-11-19 15:49:08 -06:00 committed by GitHub
parent 930cee3061
commit cf24a76fe4
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
56 changed files with 333 additions and 1218 deletions

View file

@ -646,7 +646,7 @@ void EnBox_Draw(Actor* thisx, GlobalContext* globalCtx) {
gSPSegment(POLY_OPA_DISP++, 0x08, EnBox_EmptyDList(globalCtx->state.gfxCtx));
func_80093D18(globalCtx->state.gfxCtx);
POLY_OPA_DISP = SkelAnime_Draw2(globalCtx, this->skelanime.skeleton, this->skelanime.limbDrawTbl, NULL,
EnBox_PostLimbDraw, &this->dyna.actor, POLY_OPA_DISP);
EnBox_PostLimbDraw, &this->dyna.actor, POLY_OPA_DISP);
} else if (this->alpha != 0) {
gDPPipeSync(POLY_XLU_DISP++);
func_80093D84(globalCtx->state.gfxCtx);
@ -657,7 +657,7 @@ void EnBox_Draw(Actor* thisx, GlobalContext* globalCtx) {
gSPSegment(POLY_XLU_DISP++, 0x08, func_809CA4A0(globalCtx->state.gfxCtx));
}
POLY_XLU_DISP = SkelAnime_Draw2(globalCtx, this->skelanime.skeleton, this->skelanime.limbDrawTbl, NULL,
EnBox_PostLimbDraw, &this->dyna.actor, POLY_XLU_DISP);
EnBox_PostLimbDraw, &this->dyna.actor, POLY_XLU_DISP);
}
CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_en_box.c", 1639);