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Use debug macros even in N64-only code (#2298)
* Use debug macros even in N64-only code * Use UNK_FILE/UNK_LINE instead
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10 changed files with 70 additions and 67 deletions
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@ -541,11 +541,9 @@ s32 DmaMgr_RequestAsync(DmaRequest* req, void* ram, uintptr_t vrom, size_t size,
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#if OOT_DEBUG
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if ((ram == NULL) || (osMemSize < OS_K0_TO_PHYSICAL(ram) + size) || (vrom & 1) || (vrom > 0x4000000) ||
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(size == 0) || (size & 1)) {
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// The line numbers for `DMA_ERROR` are only used in retail builds, but this usage was removed so
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// its line number is unknown.
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//! @bug `req` is passed to `DMA_ERROR` without rom, ram and size being set
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DMA_ERROR(req, NULL, "ILLIGAL DMA-FUNCTION CALL", T("パラメータ異常です", "Parameter error"), "../z_std_dma.c",
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0, 0, 0);
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UNK_LINE, UNK_LINE, UNK_LINE);
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}
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#endif
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