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do what can be done for func_80095AA0

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Dragorn421 2022-06-16 14:58:03 +02:00
parent 75088ccdb5
commit cf68bd7fe4
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2 changed files with 2 additions and 2 deletions

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@ -28,7 +28,7 @@ void (*sRoomDrawHandlers[MESH_HEADER_TYPE_MAX])(PlayState* play, Room* room, u32
Room_Draw2, // MESH_HEADER_TYPE_2
};
void func_80095AA0(PlayState* play, Room* room, Input* arg2, UNK_TYPE arg3) {
void func_80095AA0(PlayState* play, Room* room, Input* input, s32 arg3) {
}
void Room_Draw0(PlayState* play, Room* room, u32 flags) {