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A few minor fixes/cleanups (#449)
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57db7ba526
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11 changed files with 38 additions and 43 deletions
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@ -240,7 +240,7 @@ s32 func_80096238(void* data) {
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time = osGetTime() - time;
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// Translates to: "SUCCESS... I THINK. time = %6.3f ms"
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osSyncPrintf("成功…だと思う。 time = %6.3f ms \n", (f64)(OS_CYCLES_TO_USEC(time) / 1000.0f));
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osSyncPrintf("成功…だと思う。 time = %6.3f ms \n", OS_CYCLES_TO_USEC(time) / 1000.0f);
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// Translates to: "WRITING BACK TO ORIGINAL ADDRESS FROM WORK BUFFER."
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osSyncPrintf("ワークバッファから元のアドレスに書き戻します。\n");
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// Translates to: "IF THE ORIGINAL BUFFER SIZE ISN'T AT LEAST 150KB, IT WILL BE OUT OF CONTROL."
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@ -535,7 +535,7 @@ u32 func_80096FE8(GlobalContext* globalCtx, RoomContext* roomCtx) {
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osSyncPrintf(VT_FGCOL(YELLOW));
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// Translates to: "ROOM BUFFER SIZE=%08x(%5.1fK)"
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osSyncPrintf("部屋バッファサイズ=%08x(%5.1fK)\n", maxRoomSize, (f64)(maxRoomSize * 0.0009765625f));
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osSyncPrintf("部屋バッファサイズ=%08x(%5.1fK)\n", maxRoomSize, maxRoomSize * 0.0009765625f);
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roomCtx->bufPtrs[0] = GameState_Alloc(&globalCtx->state, maxRoomSize, "../z_room.c", 946);
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// Translates to: "ROOM BUFFER INITIAL POINTER=%08x"
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osSyncPrintf("部屋バッファ開始ポインタ=%08x\n", roomCtx->bufPtrs[0]);
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