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A few minor fixes/cleanups (#449)
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11 changed files with 38 additions and 43 deletions
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@ -310,7 +310,7 @@ void func_80A4ED34(EnGs* this, GlobalContext* globalCtx) {
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}
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func_8002F974(&this->actor, NA_SE_EV_FIRE_PILLAR - SFX_FLAG);
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if ((this->unk_200++ < 0x28) ^ 1) {
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if (this->unk_200++ >= 40) {
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this->unk_19E |= 0x10;
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this->actor.flags |= 0x10;
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this->actor.uncullZoneForward = 12000.0f;
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