mirror of
https://github.com/zeldaret/oot.git
synced 2025-08-07 14:50:15 +00:00
[iQue] Match z_sram (#2426)
* [iQue] z_sram: Use iQue-specific read/write macros * [iQue] z_sram: Make checksum a struct * [iQue] z_sram: Finish matching * Call the trigraph usage a bug * Fix bss * Sram_iQueReadWrite -> Sram_ReadWriteIQue * Use SRAM_HEADER_MAGIC for loop bound * Rename sZeldaMagic -> sSramDefaultHeader and use less char literals
This commit is contained in:
parent
4a205b9d4c
commit
d066586872
11 changed files with 106 additions and 53 deletions
2
Makefile
2
Makefile
|
@ -581,7 +581,7 @@ EGCS_O_FILES += $(BUILD_DIR)/src/code/z_construct.o
|
|||
# EGCS_O_FILES += $(BUILD_DIR)/src/code/z_kanfont.o
|
||||
# EGCS_O_FILES += $(BUILD_DIR)/src/code/z_message.o
|
||||
EGCS_O_FILES += $(BUILD_DIR)/src/code/z_parameter.o
|
||||
# EGCS_O_FILES += $(BUILD_DIR)/src/code/z_sram.o
|
||||
EGCS_O_FILES += $(BUILD_DIR)/src/code/z_sram.o
|
||||
EGCS_O_FILES += $(BUILD_DIR)/src/overlays/actors/ovl_En_Mag/z_en_mag.o
|
||||
EGCS_O_FILES += $(BUILD_DIR)/src/overlays/actors/ovl_End_Title/z_end_title.o
|
||||
EGCS_O_FILES += $(BUILD_DIR)/src/overlays/actors/ovl_Fishing/z_fishing.o
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue