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[iQue] Match z_sram (#2426)
* [iQue] z_sram: Use iQue-specific read/write macros * [iQue] z_sram: Make checksum a struct * [iQue] z_sram: Finish matching * Call the trigraph usage a bug * Fix bss * Sram_iQueReadWrite -> Sram_ReadWriteIQue * Use SRAM_HEADER_MAGIC for loop bound * Rename sZeldaMagic -> sSramDefaultHeader and use less char literals
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11 changed files with 106 additions and 53 deletions
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@ -35,7 +35,7 @@
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#include "cic6105.h"
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#endif
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#pragma increment_block_number "gc-eu:167 gc-eu-mq:167 gc-jp:167 gc-jp-ce:167 gc-jp-mq:167 gc-us:167 gc-us-mq:167" \
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#pragma increment_block_number "gc-eu:164 gc-eu-mq:164 gc-jp:164 gc-jp-ce:164 gc-jp-mq:164 gc-us:164 gc-us-mq:164" \
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"ntsc-1.0:121 ntsc-1.1:121 ntsc-1.2:121 pal-1.0:121 pal-1.1:121"
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#define FLAGS ACTOR_FLAG_UPDATE_CULLING_DISABLED
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