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Audio WIP (#836)

* being code_800EC960

* wip

* wip

* more audio progress

* migrate data in code_800E11F0

* wip

* make ok

* remove asm

* wip

* move some variables outside of gAudioContext to the AudioContext structure due to the size used in func_800E3094

* more progress

* wip

* wip

* split code_800E11F0

* migrate rodata in code_800E11F0

* match functions that couldn't because of data issues

* move code_800E4FE0 asm files

* wip

* more wip

* fix global functions, and forward declarations

* wip

* wip

* wip

* ocarina wip

* match a couple functions

* some progress

* separate some bss

* match func_800EDA3C

* some matching

* more matches

* migrate audio rodata

* some matches

* more matchess

* start on synthesis

* work on synthesis

* fix function declaration

* Merge branch 'master' into audio

* match a few more functions

* wip

* wip

* more matching, rename Audio_SetBGM to Audio_QueueSeqCmd

* name several audio functions, and audiocontext members

* more naming, rename code_800E11F0 to audio_load, code_800DAAC0 to audio_synthesis

* audio wip

* match a few more functions.

* wip

* add missing NON_MATCHING directive

* wip

* some matching, data reogranization

* match cursed function

* wip

* wip

* formatting

* remove prefix from struct memebers

* missed function rename

* review

Co-authored-by: fig02 <fig02srl@gmail.com>
This commit is contained in:
krimtonz 2021-07-27 18:44:58 -05:00 committed by GitHub
parent cc9a04feb4
commit d1a5ea5110
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GPG key ID: 4AEE18F83AFDEB23
429 changed files with 9047 additions and 17038 deletions

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@ -410,9 +410,9 @@ void Cutscene_Command_FadeBGM(GlobalContext* globalCtx, CutsceneContext* csCtx,
var1 = cmd->endFrame - cmd->startFrame;
if (cmd->type == 3) {
Audio_SetBGM(var1 << 0x10 | 0x110000FF);
Audio_QueueSeqCmd(var1 << 0x10 | 0x110000FF);
} else {
Audio_SetBGM(var1 << 0x10 | 0x100000FF);
Audio_QueueSeqCmd(var1 << 0x10 | 0x100000FF);
}
}
}