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GameInfo
-> RegEditor
(#1354)
* -> `RegsContext* gRegsContext` * Name regs-related functions * Revert naming `GameState_UpdateRegs` * -> `gRegEditor` * `Regs_InitContext` -> `Regs_Init` * remove mistakenly added file
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11 changed files with 60 additions and 65 deletions
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@ -84,7 +84,7 @@ void func_800C4344(GameState* gameState) {
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}
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if (gIsCtrlr2Valid) {
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func_8006390C(&gameState->input[1]);
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Regs_UpdateEditor(&gameState->input[1]);
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}
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gDmaMgrVerbose = HREG(60);
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