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GameInfo
-> RegEditor
(#1354)
* -> `RegsContext* gRegsContext` * Name regs-related functions * Revert naming `GameState_UpdateRegs` * -> `gRegEditor` * `Regs_InitContext` -> `Regs_Init` * remove mistakenly added file
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11 changed files with 60 additions and 65 deletions
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@ -256,7 +256,7 @@ void Play_Init(GameState* thisx) {
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this->activeCamId = CAM_ID_MAIN;
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func_8005AC48(&this->mainCamera, 0xFF);
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Sram_Init(this, &this->sramCtx);
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func_80112098(this);
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Regs_InitData(this);
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Message_Init(this);
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GameOver_Init(this);
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SfxSource_InitAll(this);
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