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Cleanup unnecessary &'s on function/array pointers (#1031)

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Roman971 2021-11-28 11:47:55 +01:00 committed by GitHub
parent 6efb590699
commit d241bfb7ec
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52 changed files with 106 additions and 107 deletions

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@ -78,7 +78,7 @@ void func_80892890(BgInGate* this, GlobalContext* globalCtx) {
phi0 = -0x4000;
}
this->dyna.actor.shape.rot.y = this->dyna.actor.world.rot.y + phi0;
BgInGate_SetupAction(this, &BgInGate_DoNothing);
BgInGate_SetupAction(this, BgInGate_DoNothing);
} else if (globalCtx->csCtx.frames >= 10) {
csFrames = globalCtx->csCtx.frames - 10;
csFrames *= 400;