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Cleanup unnecessary &'s on function/array pointers (#1031)
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52 changed files with 106 additions and 107 deletions
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@ -853,7 +853,7 @@ void EnPeehat_SetStateExplode(EnPeehat* this) {
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this->state = PEAHAT_STATE_EXPLODE;
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this->animTimer = 5;
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this->unk2E0 = 0.0f;
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EnPeehat_SetupAction(this, &EnPeehat_StateExplode);
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EnPeehat_SetupAction(this, EnPeehat_StateExplode);
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}
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void EnPeehat_StateExplode(EnPeehat* this, GlobalContext* globalCtx) {
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