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Cleanup unnecessary &'s on function/array pointers (#1031)

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Roman971 2021-11-28 11:47:55 +01:00 committed by GitHub
parent 6efb590699
commit d241bfb7ec
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52 changed files with 106 additions and 107 deletions

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@ -949,7 +949,7 @@ void EnSt_FinishBouncing(EnSt* this, GlobalContext* globalCtx) {
if (DECR(this->deathTimer) == 0) {
this->actor.velocity = zeroVec;
this->finishDeathTimer = 8;
EnSt_SetupAction(this, &EnSt_Die);
EnSt_SetupAction(this, EnSt_Die);
return;
}