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Cleanup unnecessary &'s on function/array pointers (#1031)

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Roman971 2021-11-28 11:47:55 +01:00 committed by GitHub
parent 6efb590699
commit d241bfb7ec
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GPG key ID: 4AEE18F83AFDEB23
52 changed files with 106 additions and 107 deletions

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@ -540,7 +540,7 @@ void EnZl2_PostLimbDraw(GlobalContext* globalCtx, s32 limbIndex, Gfx** dList, Ve
if (limbIndex == 10) {
if ((this->unk_254 != 0) && (globalCtx->csCtx.frames >= 900)) {
gSPDisplayList((*gfx)++, &gZelda2OcarinaDL);
gSPDisplayList((*gfx)++, gZelda2OcarinaDL);
}
{
@ -553,7 +553,7 @@ void EnZl2_PostLimbDraw(GlobalContext* globalCtx, s32 limbIndex, Gfx** dList, Ve
Matrix_Scale(1.2f, 1.2f, 1.2f, MTXMODE_APPLY);
gSPMatrix((*gfx)++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_en_zl2.c", 1253),
G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
gSPDisplayList((*gfx)++, &gZelda2OcarinaDL);
gSPDisplayList((*gfx)++, gZelda2OcarinaDL);
}
Matrix_Pop();
}