1
0
Fork 0
mirror of https://github.com/zeldaret/oot.git synced 2024-12-27 07:07:09 +00:00

convert remaining RGB5a1 to RGBA16 (#879)

This commit is contained in:
louist103 2021-08-01 13:15:21 -04:00 committed by GitHub
parent a209195183
commit d2bad8fb6a
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
3 changed files with 15 additions and 15 deletions

View file

@ -29,6 +29,6 @@ typedef union {
u16 a : 1;
};
u16 rgba;
} Color_RGB5A1;
} Color_RGBA16;
#endif

View file

@ -365,8 +365,8 @@ void func_800C2500(PreRender* this, s32 x, s32 y) {
s32 pxR2;
s32 pxG2;
s32 pxB2;
Color_RGB5A1 pxIn;
Color_RGB5A1 pxOut;
Color_RGBA16 pxIn;
Color_RGBA16 pxOut;
u32 pxR3;
u32 pxG3;
u32 pxB3;
@ -483,7 +483,7 @@ void func_800C2FE4(PreRender* this) {
for (y = 0; y < this->height; y++) {
for (x = 0; x < this->width; x++) {
Color_RGB5A1 pxIn;
Color_RGBA16 pxIn;
pxIn.rgba = this->fbufSave[x + y * this->width];
buffR[x] = pxIn.r;
@ -492,7 +492,7 @@ void func_800C2FE4(PreRender* this) {
}
for (x = 1; x < this->width - 1; x++) {
Color_RGB5A1 pxOut;
Color_RGBA16 pxOut;
s32 a = this->cvgSave[x + y * this->width];
a >>= 5;

View file

@ -182,20 +182,20 @@ static u8 sDecayMaskTotal[16 * 16] = {
// clang-format on
// These are Phantom Ganon's body textures, but I don't know which is which.
static u64* sLimbTex_rgb5a1_8x8[] = {
static u64* sLimbTex_rgba16_8x8[] = {
gPhantomGanonLimbTex_00A800, gPhantomGanonLimbTex_00AE80, gPhantomGanonLimbTex_00AF00,
gPhantomGanonLimbTex_00C180, gPhantomGanonLimbTex_00C400,
};
static u64* sLimbTex_rgb5a1_16x8[] = {
static u64* sLimbTex_rgba16_16x8[] = {
gPhantomGanonLimbTex_00B980, gPhantomGanonLimbTex_00C480, gPhantomGanonLimbTex_00BC80,
gPhantomGanonLimbTex_00BD80, gPhantomGanonLimbTex_00C080,
};
static u64* sLimbTex_rgb5a1_16x16[] = {
static u64* sLimbTex_rgba16_16x16[] = {
gPhantomGanonLimbTex_00C200, gPhantomGanonLimbTex_00A000, gPhantomGanonLimbTex_00A200,
gPhantomGanonLimbTex_00A400, gPhantomGanonLimbTex_00A600, gPhantomGanonLimbTex_00A880,
gPhantomGanonLimbTex_00B780, gPhantomGanonLimbTex_00BA80, gPhantomGanonLimbTex_00BE80,
};
static u64* sLimbTex_rgb5a1_16x32[] = { gPhantomGanonLimbTex_00AA80, gPhantomGanonLimbTex_00AF80 };
static u64* sLimbTex_rgba16_16x32[] = { gPhantomGanonLimbTex_00AA80, gPhantomGanonLimbTex_00AF80 };
static u64* sMouthTex_ci8_16x16[] = { gPhantomGanonMouthTex, gPhantomGanonSmileTex };
@ -249,16 +249,16 @@ void BossGanondrof_ClearPixels(u8* mask, s16 index) {
for (i = 0; i < 5; i++) {
// ARRAY_COUNT can't be used here because the arrays aren't guaranteed to be the same size.
BossGanondrof_ClearPixels8x8(SEGMENTED_TO_VIRTUAL(sLimbTex_rgb5a1_8x8[i]), mask, index);
BossGanondrof_ClearPixels16x8(SEGMENTED_TO_VIRTUAL(sLimbTex_rgb5a1_16x8[i]), mask, index);
BossGanondrof_ClearPixels8x8(SEGMENTED_TO_VIRTUAL(sLimbTex_rgba16_8x8[i]), mask, index);
BossGanondrof_ClearPixels16x8(SEGMENTED_TO_VIRTUAL(sLimbTex_rgba16_16x8[i]), mask, index);
}
for (i = 0; i < ARRAY_COUNT(sLimbTex_rgb5a1_16x16); i++) {
BossGanondrof_ClearPixels16x16(SEGMENTED_TO_VIRTUAL(sLimbTex_rgb5a1_16x16[i]), mask, index);
for (i = 0; i < ARRAY_COUNT(sLimbTex_rgba16_16x16); i++) {
BossGanondrof_ClearPixels16x16(SEGMENTED_TO_VIRTUAL(sLimbTex_rgba16_16x16[i]), mask, index);
}
for (i = 0; i < ARRAY_COUNT(sLimbTex_rgb5a1_16x32); i++) {
BossGanondrof_ClearPixels16x32(SEGMENTED_TO_VIRTUAL(sLimbTex_rgb5a1_16x32[i]), mask, index);
for (i = 0; i < ARRAY_COUNT(sLimbTex_rgba16_16x32); i++) {
BossGanondrof_ClearPixels16x32(SEGMENTED_TO_VIRTUAL(sLimbTex_rgba16_16x32[i]), mask, index);
}
BossGanondrof_ClearPixels32x16(SEGMENTED_TO_VIRTUAL(gPhantomGanonLimbTex_00B380), mask, index);