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Add Vtx[] resources in xmls for undocumented assets (#2547)
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@ -1,12 +1,24 @@
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<Root>
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<File Name="object_lightbox" Segment="6">
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<DList Name="object_lightbox_DL_000000" Offset="0x0"/>
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<Array Name="object_lightbox_Vtx_000120" Count="24" Offset="0x120">
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<Vtx/>
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</Array>
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<Collision Name="object_lightbox_Col_0003A0" Offset="0x3A0"/>
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<DList Name="object_lightbox_DL_0003D0" Offset="0x3D0"/>
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<Array Name="object_lightbox_Vtx_0004F0" Count="24" Offset="0x4F0">
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<Vtx/>
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</Array>
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<Collision Name="object_lightbox_Col_000770" Offset="0x770"/>
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<DList Name="object_lightbox_DL_0007A0" Offset="0x7A0"/>
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<Array Name="object_lightbox_Vtx_0008C0" Count="24" Offset="0x8C0">
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<Vtx/>
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</Array>
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<Collision Name="object_lightbox_Col_000B40" Offset="0xB40"/>
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<DList Name="object_lightbox_DL_000B70" Offset="0xB70"/>
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<Array Name="object_lightbox_Vtx_000C90" Count="24" Offset="0xC90">
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<Vtx/>
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</Array>
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<Texture Name="object_lightbox_Tex_000E10" OutName="tex_00000E10" Format="rgba16" Width="32" Height="32" Offset="0xE10"/>
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<Texture Name="object_lightbox_Tex_001610" OutName="tex_00001610" Format="rgba16" Width="32" Height="32" Offset="0x1610"/>
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<Collision Name="object_lightbox_Col_001F10" Offset="0x1F10"/>
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