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Rename Matrix_Pull to Matrix_Pop (#703)
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3eec91504c
commit
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89 changed files with 158 additions and 158 deletions
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@ -1764,7 +1764,7 @@ void DemoEffect_DrawCrystalLight(Actor* thisx, GlobalContext* globalCtx) {
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gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_demo_effect.c", 2661),
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G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
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gSPDisplayList(POLY_XLU_DISP++, D_06000980);
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Matrix_Pull();
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Matrix_Pop();
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Matrix_Push();
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Matrix_RotateY((2.0f * M_PI) / 3.0f, MTXMODE_APPLY);
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Matrix_RotateX((11.0 * M_PI) / 180.0, MTXMODE_APPLY);
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@ -1772,7 +1772,7 @@ void DemoEffect_DrawCrystalLight(Actor* thisx, GlobalContext* globalCtx) {
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gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_demo_effect.c", 2672),
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G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
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gSPDisplayList(POLY_XLU_DISP++, D_06000980);
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Matrix_Pull();
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Matrix_Pop();
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Matrix_Push();
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Matrix_RotateY((4.0f * M_PI) / 3.0f, MTXMODE_APPLY);
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Matrix_RotateX((11.0 * M_PI) / 180.0, MTXMODE_APPLY);
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@ -1780,7 +1780,7 @@ void DemoEffect_DrawCrystalLight(Actor* thisx, GlobalContext* globalCtx) {
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gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_demo_effect.c", 2683),
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G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
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gSPDisplayList(POLY_XLU_DISP++, D_06000980);
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Matrix_Pull();
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Matrix_Pop();
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CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_demo_effect.c", 2688);
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}
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@ -1845,7 +1845,7 @@ void DemoEffect_DrawGodLgt(Actor* thisx, GlobalContext* globalCtx) {
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gSPDisplayList(POLY_XLU_DISP++, D_06000330);
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func_80093D18(globalCtx->state.gfxCtx);
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func_8002EBCC(&this->actor, globalCtx, 0);
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Matrix_Pull();
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Matrix_Pop();
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this->godLgt.rotation++;
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if (this->godLgt.rotation > 120) {
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@ -1895,7 +1895,7 @@ void DemoEffect_DrawLightEffect(Actor* thisx, GlobalContext* globalCtx) {
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G_MTX_MODELVIEW | G_MTX_LOAD | G_MTX_NOPUSH);
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if (disp) {};
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gSPDisplayList(POLY_XLU_DISP++, disp);
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Matrix_Pull();
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Matrix_Pop();
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Matrix_Mult(&globalCtx->mf_11DA0, MTXMODE_APPLY);
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Matrix_RotateZ(-(f32)this->light.rotation * (M_PI / 180.0f), MTXMODE_APPLY);
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gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_demo_effect.c", 2874),
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@ -1998,7 +1998,7 @@ void DemoEffect_DrawTriforceSpot(Actor* thisx, GlobalContext* globalCtx) {
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gDPSetPrimColor(POLY_XLU_DISP++, 128, 128, 180, 255, 255, this->triforceSpot.lightColumnOpacity);
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gDPSetEnvColor(POLY_XLU_DISP++, 0, 255, 150, 255);
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gSPDisplayList(POLY_XLU_DISP++, D_06000840);
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Matrix_Pull();
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Matrix_Pop();
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}
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if (this->triforceSpot.triforceSpotOpacity != 0) {
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