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Rename Matrix_Pull to Matrix_Pop (#703)
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89 changed files with 158 additions and 158 deletions
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@ -548,7 +548,7 @@ void EnDh_PostLimbDraw(GlobalContext* globalCtx, s32 limbIndex, Gfx** dList, Vec
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Matrix_Push();
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Matrix_Translate(headOffset.x, headOffset.y, headOffset.z, MTXMODE_APPLY);
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Collider_UpdateSpheres(1, &this->collider2);
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Matrix_Pull();
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Matrix_Pop();
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}
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}
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