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Rename Matrix_Pull to Matrix_Pop (#703)

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Roman971 2021-02-24 20:28:04 +01:00 committed by GitHub
parent 3eec91504c
commit d30ef91417
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89 changed files with 158 additions and 158 deletions

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@ -2050,7 +2050,7 @@ void EnGo2_Draw(Actor* thisx, GlobalContext* globalCtx) {
EnGo2_UpdateDust(this);
Matrix_Push();
EnGo2_DrawDust(this, globalCtx);
Matrix_Pull();
Matrix_Pop();
if ((this->actionFunc == EnGo2_CurledUp) && (this->skelAnime.playSpeed == 0.0f) &&
(this->skelAnime.curFrame == 0.0f)) {