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Rename Matrix_Pull to Matrix_Pop (#703)
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89 changed files with 158 additions and 158 deletions
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@ -792,7 +792,7 @@ void EnZo_Draw(Actor* thisx, GlobalContext* globalCtx) {
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EnZo_DrawRipples(this, globalCtx);
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EnZo_DrawBubbles(this, globalCtx);
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EnZo_DrawSplashes(this, globalCtx);
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Matrix_Pull();
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Matrix_Pop();
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if ((s32)this->alpha != 0) {
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OPEN_DISPS(globalCtx->state.gfxCtx, "../z_en_zo.c", 1008);
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