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Document pause states (excluding gameover) (#1483)

* Document PauseContext.state

* Very light docs surrounding pause states

* PAUSE_STATE_UNPAUSE -> PAUSE_STATE_RESUME_GAMEPLAY and comment on purpose in the enum

* PAUSE_STATE_MAIN -> PAUSE_STATE_6

* format

* Player_InitDrawPause -> Player_InitPauseDrawData
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Dragorn421 2023-09-06 17:14:15 +02:00 committed by GitHub
parent 475b8a1eba
commit d314cfe923
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20 changed files with 174 additions and 139 deletions

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@ -95,7 +95,7 @@ void GameOver_Update(PlayState* play) {
gGameOverTimer--;
if (gGameOverTimer == 0) {
play->pauseCtx.state = 8;
play->pauseCtx.state = PAUSE_STATE_8;
gameOverCtx->state++;
Rumble_Reset();
}