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Minor z_bgcheck documentation fixes (#675)
* Fix minor documentation issues * Update include/z64bgcheck.h Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> Co-authored-by: fig02 <fig02srl@gmail.com> Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
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2 changed files with 20 additions and 16 deletions
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@ -11,6 +11,8 @@ struct DynaPolyActor;
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#define COLPOLY_VIA_FLAG_TEST(vIA, flags) ((vIA) & (((flags)&7) << 13))
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#define COLPOLY_VTX_INDEX(vI) ((vI)&0x1FFF)
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#define DYNAPOLY_INVALIDATE_LOOKUP (1 << 0)
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#define BGACTOR_NEG_ONE -1
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#define BG_ACTOR_MAX 50
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#define BGCHECK_SCENE BG_ACTOR_MAX
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@ -37,8 +39,9 @@ typedef struct {
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union {
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u16 vtxData[3];
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struct {
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/* 0x02 */ u16 flags_vIA; // 0xE000 is poly exclusion flags, 0x1FFF is vtxId
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/* 0x04 */ u16 flags_vIB; // 0xE000 is ? flags, 0x1FFF is vtxId
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/* 0x02 */ u16 flags_vIA; // 0xE000 is poly exclusion flags (xpFlags), 0x1FFF is vtxId
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/* 0x04 */ u16 flags_vIB; // 0xE000 is flags, 0x1FFF is vtxId
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// 0x2000 = poly IsConveyor surface
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/* 0x06 */ u16 vIC;
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};
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};
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