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Migrate Remaining Audio Data & Cleanup some Audio Data externs (#1097)
* Import code_800F7260.bss.s * Import code_800F9280.data.s * format * cleanup externs * Move bss to next file * Move struct_8016E320 (BgmRequests) back to file * Move data to init_params, remove data pad (can't remove bss pad), ReverbSettings * remove extra spacing * Remove data/bss comments
This commit is contained in:
parent
67f6b50de3
commit
d3a8ade6ba
8 changed files with 118 additions and 224 deletions
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@ -1,85 +0,0 @@
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.include "macro.inc"
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# assembler directives
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.set noat # allow manual use of $at
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.set noreorder # don't insert nops after branches
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.set gp=64 # allow use of 64-bit general purpose registers
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.section .bss
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.balign 16
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glabel D_8016BAD0
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.space 0x1B0
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glabel D_8016BC80
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.space 0x240
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glabel D_8016BEC0
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.space 0x420
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glabel D_8016C2E0
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.space 0x3C0
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glabel D_8016C6A0
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.space 0x180
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glabel D_8016C820
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.space 0x90
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glabel D_8016C8B0
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.space 0xF0
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glabel sSoundRequests
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.space 0x1800
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glabel sSoundBankListEnd
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.space 0x8
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glabel sSoundBankFreeListStart
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.space 0x8
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glabel sSoundBankUnused
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.space 0x8
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glabel gActiveSounds
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.space 0xA8
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glabel sCurSfxPlayerChannelIdx
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.space 0x4
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glabel gSoundBankMuted
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.space 0xC
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glabel sUnusedBankLerp
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.space 0x70
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glabel gAudioSfxSwapSource
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.space 0x18
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glabel gAudioSfxSwapTarget
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.space 0x18
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glabel gAudioSfxSwapMode
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.space 0x10
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glabel D_8016E320
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.space 0x28
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glabel D_8016E348
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.space 0x8
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glabel sAudioSeqCmds
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.space 0x400
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glabel D_8016E750
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.space 0x990
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glabel D_8016F0E0 # unused?
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.space 0xA0
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glabel gAudioContext
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.space 0x6450
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glabel D_801755D0
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.space 0x20
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@ -1,104 +0,0 @@
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.include "macro.inc"
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# assembler directives
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.set noat # allow manual use of $at
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.set noreorder # don't insert nops after branches
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.set gp=64 # allow use of 64-bit general purpose registers
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.section .data
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.balign 16
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glabel sSeqCmdWrPos
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.incbin "baserom.z64", 0xBAA5A0, 0x4
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glabel sSeqCmdRdPos
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.incbin "baserom.z64", 0xBAA5A4, 0x4
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glabel D_80133408
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.incbin "baserom.z64", 0xBAA5A8, 0x4
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glabel D_8013340C
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.incbin "baserom.z64", 0xBAA5AC, 0x4
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glabel D_80133410
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.incbin "baserom.z64", 0xBAA5B0, 0x4
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glabel gAudioSpecId
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.incbin "baserom.z64", 0xBAA5B4, 0x4
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glabel D_80133418
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.incbin "baserom.z64", 0xBAA5B8, 0x8
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glabel D_80133420
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.incbin "baserom.z64", 0xBAA5C0, 0x48
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glabel D_80133468
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.incbin "baserom.z64", 0xBAA608, 0x48
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glabel D_801334B0
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.incbin "baserom.z64", 0xBAA650, 0x90
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glabel D_80133540
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.incbin "baserom.z64", 0xBAA6E0, 0x48
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glabel D_80133588
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.incbin "baserom.z64", 0xBAA728, 0x48
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glabel D_801335D0
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.incbin "baserom.z64", 0xBAA770, 0x48
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glabel D_80133618
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.incbin "baserom.z64", 0xBAA7B8, 0x48
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glabel D_80133660
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.incbin "baserom.z64", 0xBAA800, 0x48
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glabel D_801336A8
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.incbin "baserom.z64", 0xBAA848, 0x48
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glabel D_801336F0
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.incbin "baserom.z64", 0xBAA890, 0x48
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glabel D_80133738
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.incbin "baserom.z64", 0xBAA8D8, 0x90
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glabel gAudioSpecs
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.incbin "baserom.z64", 0xBAA968, 0xC
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.word D_80133420
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.incbin "baserom.z64", 0xBAA978, 0x34
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.word D_80133468
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.incbin "baserom.z64", 0xBAA9B0, 0x34
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.word D_801334B0
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.incbin "baserom.z64", 0xBAA9E8, 0x34
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.word D_80133540
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.incbin "baserom.z64", 0xBAAA20, 0x34
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.word D_80133588
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.incbin "baserom.z64", 0xBAAA58, 0x34
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.word D_801335D0
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.incbin "baserom.z64", 0xBAAA90, 0x34
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.word D_80133618
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.incbin "baserom.z64", 0xBAAAC8, 0x34
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.word D_80133660
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.incbin "baserom.z64", 0xBAAB00, 0x34
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.word D_801336A8
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.incbin "baserom.z64", 0xBAAB38, 0x34
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.word D_80133660
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.incbin "baserom.z64", 0xBAAB70, 0x34
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.word D_801336F0
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.incbin "baserom.z64", 0xBAABA8, 0x34
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.word D_80133738
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.incbin "baserom.z64", 0xBAABE0, 0x34
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.word D_80133738
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.incbin "baserom.z64", 0xBAAC18, 0x34
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.word D_80133420
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.incbin "baserom.z64", 0xBAAC50, 0x34
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.word D_80133660
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.incbin "baserom.z64", 0xBAAC88, 0x34
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.word D_80133420
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.incbin "baserom.z64", 0xBAACC0, 0x34
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.word D_80133420
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.incbin "baserom.z64", 0xBAACF8, 0x34
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.word D_801334B0
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.incbin "baserom.z64", 0xBAAD30, 0x30
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@ -210,14 +210,13 @@ extern volatile OSTime gRSPOtherTotalTime;
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extern volatile OSTime gRDPTotalTime;
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extern FaultThreadStruct gFaultStruct;
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// data/code_800F7260.bss.s
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extern ActiveSound gActiveSounds[7][MAX_CHANNELS_PER_BANK]; // total size = 0xA8
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extern u8 gSoundBankMuted[];
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extern u8 D_801333F0;
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extern u8 gAudioSfxSwapOff;
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extern u16 gAudioSfxSwapSource[10];
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extern u16 gAudioSfxSwapTarget[10];
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extern u8 gAudioSfxSwapMode[10];
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extern u8 D_8016E348[4];
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extern u32 sAudioSeqCmds[0x100];
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extern unk_D_8016E750 D_8016E750[4];
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extern AudioContext gAudioContext;
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extern void(*D_801755D0)(void);
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2
spec
2
spec
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@ -421,9 +421,7 @@ beginseg
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include "build/src/code/code_800EC960.o"
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include "build/src/code/audio_sound_params.o"
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include "build/src/code/code_800F7260.o"
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include "build/data/code_800F7260.bss.o"
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include "build/src/code/code_800F9280.o"
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include "build/data/code_800F9280.data.o"
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include "build/src/code/audio_init_params.o"
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include "build/src/code/logseverity.o"
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include "build/src/code/gfxprint.o"
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@ -1,7 +1,88 @@
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#include "global.h"
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u8 D_8016F0E0[0xA0]; // unused
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AudioContext gAudioContext;
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void (*D_801755D0)(void);
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s32 D_801755D8[3]; // unused
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const s16 D_8014A6C0[] = {
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0x1C00, // unused
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0x0030, // gTatumsPerBeat
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};
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const AudioContextInitSizes D_8014A6C4 = { 0x37F00, 0xE0E0, 0xBCE0 };
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ReverbSettings D_80133420[][3] = {
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{
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{ 1, 0x30, 0x3000, 0, 0, 0x7FFF, 0x0000, 0x0000, 0xFF, 0x3000, 0x0, 0x0 },
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{ 1, 0x20, 0x0800, 0, 0, 0x7FFF, 0x0000, 0x0000, 0xFF, 0x0000, 0x0, 0x0 },
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},
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{
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{ 1, 0x30, 0x3000, 0, 0, 0x7FFF, 0x0000, 0x0000, 0xFF, 0x3000, 0x0, 0x0 },
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{ 1, 0x30, 0x1800, 0, 0, 0x7FFF, 0x0000, 0x0000, 0xFF, 0x0000, 0xB, 0xB },
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},
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{
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{ 1, 0x30, 0x3000, 0, 0, 0x7FFF, 0x0000, 0x0000, 0xFF, 0x3000, 0x0, 0x0 },
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{ 1, 0x38, 0x2800, 0, 0, 0x7FFF, 0x0000, 0x0000, 0xFF, 0x0000, 0x7, 0x7 },
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},
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{
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{ 1, 0x30, 0x3000, 0, 0, 0x7FFF, 0x0000, 0x0000, 0xFF, 0x3000, 0x0, 0x0 },
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{ 1, 0x50, 0x5000, 0, 0, 0x7FFF, 0x1000, 0x1000, 0xFF, 0x3000, 0x7, 0x7 },
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},
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{
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{ 1, 0x30, 0x3000, 0, 0, 0x7FFF, 0x0000, 0x0000, 0xFF, 0x3000, 0x0, 0x0 },
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{ 1, 0x40, 0x5000, 0, 0, 0x7FFF, 0x1800, 0x1800, 0xFF, 0x3000, 0x7, 0x7 },
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},
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{
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{ 1, 0x30, 0x3000, 0, 0, 0x7FFF, 0x0000, 0x0000, 0xFF, 0x3000, 0x0, 0x0 },
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{ 1, 0x40, 0x5C00, 0, 0, 0x7FFF, 0x2000, 0x2000, 0xFF, 0x3000, 0x4, 0x4 },
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},
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{
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{ 1, 0x30, 0x3000, 0, 0, 0x7FFF, 0x0000, 0x0000, 0xFF, 0x3000, 0x0, 0x0 },
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{ 1, 0x30, 0x6000, 0, 0, 0x7FFF, 0x1000, 0x1000, 0xFF, 0x3000, 0xA, 0xA },
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},
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{
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{ 1, 0x30, 0x3000, 0, 0, 0x7FFF, 0x0000, 0x0000, 0xFF, 0x3000, 0x0, 0x0 },
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{ 1, 0x30, 0x6800, 0, 0, 0x7FFF, 0x1400, 0x1400, 0xFF, 0x3000, 0x6, 0x6 },
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},
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{
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{ 1, 0x30, 0x3000, 0, 0, 0x7FFF, 0x0000, 0x0000, 0xFF, 0x3000, 0x0, 0x0 },
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{ 2, 0x50, 0x5000, 0, 0, 0x7FFF, 0xD000, 0x3000, 0xFF, 0x3000, 0x0, 0x0 },
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},
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{
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{ 1, 0x30, 0x3000, 0, 0, 0x7FFF, 0x0000, 0x0000, 0xFF, 0x3000, 0x0, 0x0 },
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{ 1, 0x20, 0x0000, 0, 0, 0x7FFF, 0x0000, 0x0000, 0xFF, 0x0000, 0x0, 0x0 },
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},
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{
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{ 1, 0x30, 0x3000, 0, 0, 0x7FFF, 0x0000, 0x0000, 0xFF, 0x3000, 0x0, 0x0 },
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{ 1, 0x30, 0x1800, 0, 0, 0x7FFF, 0x0000, 0x0000, 0xFF, 0x0000, 0xB, 0xB },
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},
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{
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{ 1, 0x30, 0x3000, 0, 0, 0x7FFF, 0x0000, 0x0000, 0xFF, 0x3000, 0x0, 0x0 },
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},
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{
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{ 1, 0x30, 0x3000, 0, 0, 0x7FFF, 0x0000, 0x0000, 0xFF, 0x3000, 0x0, 0x0 },
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{ 1, 0x40, 0x5000, 0, 0, 0x7FFF, 0x0000, 0x0000, 0xFF, 0x3000, 0x0, 0x0 },
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},
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};
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AudioSpec gAudioSpecs[18] = {
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{ 32000, 1, 24, 4, 0, 0, 2, D_80133420[0], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x4000, 0x2880, 0, 0, 0 },
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{ 32000, 1, 24, 4, 0, 0, 2, D_80133420[1], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3800, 0x2880, 0, 0, 0 },
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{ 32000, 1, 24, 4, 0, 0, 2, D_80133420[2], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3800, 0x2880, 0, 0, 0 },
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{ 32000, 1, 23, 4, 0, 0, 2, D_80133420[4], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3800, 0x2880, 0, 0, 0 },
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{ 32000, 1, 23, 4, 0, 0, 2, D_80133420[5], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3800, 0x2880, 0, 0, 0 },
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{ 32000, 1, 24, 4, 0, 0, 2, D_80133420[6], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3800, 0x2880, 0, 0, 0 },
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{ 32000, 1, 24, 4, 0, 0, 2, D_80133420[7], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3800, 0x2880, 0, 0, 0 },
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{ 32000, 1, 23, 4, 0, 0, 2, D_80133420[8], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3800, 0x2880, 0, 0, 0 },
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{ 32000, 1, 24, 4, 0, 0, 2, D_80133420[9], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3800, 0x2880, 0, 0, 0 },
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{ 32000, 1, 23, 4, 0, 0, 2, D_80133420[8], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3800, 0x2880, 0, 0, 0 },
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{ 32000, 1, 28, 3, 0, 0, 2, D_80133420[10], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x2800, 0x2880, 0, 0, 0 },
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{ 32000, 1, 28, 3, 0, 0, 1, D_80133420[11], 0x300, 0x200, 0x7FFF, 0, 0x4800, 0, 0x4000, 0, 0, 0, 0 },
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{ 32000, 1, 28, 3, 0, 0, 1, D_80133420[11], 0x300, 0x200, 0x7FFF, 0, 0, 0, 0x4000, 0x4800, 0, 0, 0 },
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{ 32000, 1, 22, 4, 0, 0, 2, D_80133420[0], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3800, 0x2880, 0, 0, 0 },
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{ 32000, 1, 22, 4, 0, 0, 2, D_80133420[8], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3800, 0x2880, 0, 0, 0 },
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{ 32000, 1, 16, 4, 0, 0, 2, D_80133420[0], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3800, 0x2880, 0, 0, 0 },
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{ 22050, 1, 24, 4, 0, 0, 2, D_80133420[0], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3800, 0x2880, 0, 0, 0 },
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{ 32000, 1, 24, 4, 0, 0, 2, D_80133420[2], 0x300, 0x200, 0x7FFF, 0x7F0, 0xE00, 0, 0x3600, 0x2600, 0, 0, 0 },
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};
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@ -84,8 +84,6 @@ typedef enum {
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#define SFX_PLAYER_CHANNEL_OCARINA 13
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extern f32 D_8012F6B4[]; // from audio_synthesis
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u8 gIsLargeSoundBank[7] = { 0, 0, 0, 1, 0, 0, 0 };
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// Only the first row of these is supported by sequence 0. (gSfxChannelLayout is always 0.)
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};
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// clang-format on
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extern u8 D_801333F0;
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extern u8 gAudioSfxSwapOff;
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/**
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* BSS
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*/
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@ -32,22 +32,24 @@ s32 D_8013338C = 0;
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char D_80133390[] = "SEQ H";
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char D_80133398[] = " L";
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// bss
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extern SoundRequest sSoundRequests[0x100];
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extern SoundBankEntry D_8016BAD0[9];
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extern SoundBankEntry D_8016BC80[12];
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extern SoundBankEntry D_8016BEC0[22];
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extern SoundBankEntry D_8016C2E0[20];
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extern SoundBankEntry D_8016C6A0[8];
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extern SoundBankEntry D_8016C820[3];
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extern SoundBankEntry D_8016C8B0[5];
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extern u8 sSoundBankListEnd[7];
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extern u8 sSoundBankFreeListStart[7];
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extern u8 sSoundBankUnused[7];
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extern u8 sCurSfxPlayerChannelIdx;
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extern UnusedBankLerp sUnusedBankLerp[7];
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// data
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SoundBankEntry D_8016BAD0[9];
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SoundBankEntry D_8016BC80[12];
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SoundBankEntry D_8016BEC0[22];
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SoundBankEntry D_8016C2E0[20];
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SoundBankEntry D_8016C6A0[8];
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SoundBankEntry D_8016C820[3];
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SoundBankEntry D_8016C8B0[5];
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SoundRequest sSoundRequests[0x100];
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u8 sSoundBankListEnd[7];
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u8 sSoundBankFreeListStart[7];
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u8 sSoundBankUnused[7];
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ActiveSound gActiveSounds[7][3];
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u8 sCurSfxPlayerChannelIdx;
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u8 gSoundBankMuted[7];
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||||
UnusedBankLerp sUnusedBankLerp[7];
|
||||
u16 gAudioSfxSwapSource[10];
|
||||
u16 gAudioSfxSwapTarget[10];
|
||||
u8 gAudioSfxSwapMode[10];
|
||||
|
||||
// sSoundRequests ring buffer endpoints. read index <= write index, wrapping around mod 256.
|
||||
u8 sSoundRequestWriteIndex = 0;
|
||||
|
|
|
@ -2,9 +2,23 @@
|
|||
#include "global.h"
|
||||
#include "ultra64/abi.h"
|
||||
|
||||
extern u8 sSeqCmdRdPos;
|
||||
extern u8 sSeqCmdWrPos;
|
||||
extern u8 D_80133410[];
|
||||
typedef struct {
|
||||
u8 unk_0;
|
||||
u8 unk_1; // importance?
|
||||
} Struct_8016E320;
|
||||
|
||||
Struct_8016E320 D_8016E320[4][5];
|
||||
u8 D_8016E348[4];
|
||||
u32 sAudioSeqCmds[0x100];
|
||||
unk_D_8016E750 D_8016E750[4];
|
||||
|
||||
u8 sSeqCmdWrPos = 0;
|
||||
u8 sSeqCmdRdPos = 0;
|
||||
u8 D_80133408 = 0;
|
||||
u8 D_8013340C = 1;
|
||||
u8 D_80133410[] = { 0, 1, 2, 3 };
|
||||
u8 gAudioSpecId = 0;
|
||||
u8 D_80133418 = 0;
|
||||
|
||||
// TODO: clean up these macros. They are similar to ones in code_800EC960.c but without casts.
|
||||
#define Audio_StartSeq(playerIdx, fadeTimer, seqId) \
|
||||
|
@ -81,12 +95,6 @@ typedef enum {
|
|||
CMDF
|
||||
} SeqCmdType;
|
||||
|
||||
typedef struct {
|
||||
u8 unk_0;
|
||||
u8 unk_1; // importance?
|
||||
} Struct_8016E320;
|
||||
extern Struct_8016E320 D_8016E320[][5]; // sorted by unk_1, descending
|
||||
|
||||
void Audio_ProcessSeqCmd(u32 cmd) {
|
||||
s32 pad[2];
|
||||
u16 fadeTimer;
|
||||
|
|
Loading…
Reference in a new issue