mirror of
https://github.com/zeldaret/oot.git
synced 2025-07-04 06:54:33 +00:00
Decompiles sched.c (#145)
* decompile sched.c * rename Game_AllocEnd to Game_Alloc in z_effect_soft_sprite.c * pr updates
This commit is contained in:
parent
3175f5c988
commit
d48792870c
47 changed files with 658 additions and 1807 deletions
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@ -26,7 +26,7 @@ void AudioMgr_HandleRetrace(AudioMgr* audioMgr) {
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audioMgr->unk_5C = NULL;
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osSendMesg(&audioMgr->sched->cmdQ, &audioMgr->unk_8, OS_MESG_BLOCK);
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func_800C95F8(audioMgr->sched);
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Sched_SendEntryMsg(audioMgr->sched);
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}
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D_8016A550 = osGetTime();
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if (SREG(20) >= 2) {
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@ -496,7 +496,7 @@ u32 GameState_IsRunning(GameState* gameState) {
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return gameState->running;
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}
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void* GameState_AllocEnd(GameState* gameState, size_t size, char* file, s32 line) {
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void* GameState_Alloc(GameState* gameState, size_t size, char* file, s32 line) {
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void* ret;
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if (THA_IsCrash(&gameState->tha)) {
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@ -244,7 +244,7 @@ void Graph_TaskSet00(GraphicsContext* gfxCtx) {
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cfb = sGraphCfbInfos + sGraphCfbInfoIdx++;
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cfb->fb1 = gfxCtx->curFrameBuffer;
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cfb->swapbuffer = gfxCtx->curFrameBuffer;
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cfb->swapBuffer = gfxCtx->curFrameBuffer;
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cfb->viMode = gfxCtx->viMode;
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cfb->features = gfxCtx->viFeatures;
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cfb->xScale = gfxCtx->xScale;
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@ -257,7 +257,7 @@ void Graph_TaskSet00(GraphicsContext* gfxCtx) {
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gfxCtx->schedMsgQ = &gSchedContext.cmdQ;
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osSendMesg(&gSchedContext.cmdQ, scTask, OS_MESG_BLOCK);
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func_800C95F8(&gSchedContext); // osScKickEntryMsg
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Sched_SendEntryMsg(&gSchedContext); // osScKickEntryMsg
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}
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#else
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u32 D_8012D260 = 0;
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@ -374,12 +374,12 @@ void Graph_Update(GraphicsContext* gfxCtx, GameState* gameState) {
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func_800F3054();
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time = osGetTime();
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D_8016A538 = D_8016A568;
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D_8016A530 = D_8016A560;
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D_8016A540 = D_8016A580;
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D_8016A568 = 0;
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D_8016A560 = 0;
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D_8016A580 = 0;
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D_8016A538 = gRSPGFXTotalTime;
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D_8016A530 = gRSPAudioTotalTime;
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D_8016A540 = gRDPTotalTime;
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gRSPGFXTotalTime = 0;
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gRSPAudioTotalTime = 0;
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gRDPTotalTime = 0;
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if (sGraphUpdateTime != 0) {
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D_8016A548 = time - sGraphUpdateTime;
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@ -79,7 +79,7 @@ void Main(void* arg0) {
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osSyncPrintf("タスクスケジューラの初期化\n"); // Initialize the task scheduler
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StackCheck_Init(&sSchedStackInfo, sSchedStack, sSchedStack + sizeof(sSchedStack), 0, 0x100, "sched");
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func_800C9874(&gSchedContext, &sAudioStack, 0xf, D_80013960, 1, &gIrqMgr);
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Sched_Init(&gSchedContext, &sAudioStack, 0xf, D_80013960, 1, &gIrqMgr);
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IrqMgr_AddClient(&gIrqMgr, &irqClient, &irqMgrMsgQ);
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489
src/code/sched.c
489
src/code/sched.c
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@ -1,9 +1,59 @@
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#include <ultra64.h>
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#include <global.h>
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#pragma GLOBAL_ASM("asm/non_matchings/code/sched/func_800C82A0.s")
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#define RSP_DONE_MSG 667
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#define RDP_DONE_MSG 668
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#define ENTRY_MSG 670
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void func_800C84E4(SchedContext* sc, UNK_TYPE arg1) {
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// data
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volatile s32 sLogScheduler = false;
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// bss
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OSTime sRSPGFXStartTime;
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OSTime sRSPAudioStartTime;
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OSTime sRSPOtherStartTime;
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OSTime sRDPStartTime;
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void Sched_SwapFrameBuffer(CfbInfo* cfbInfo) {
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u16 width;
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LogUtils_CheckValidPointer("cfbinfo->swapbuffer", cfbInfo->swapBuffer, "../sched.c", 340);
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if (cfbInfo->swapBuffer != NULL) {
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osViSwapBuffer(cfbInfo->swapBuffer);
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cfbInfo->updateRate2 = cfbInfo->updateRate;
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if (sLogScheduler) {
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osSyncPrintf("osViSwapBuffer %08x %08x %08x\n", osViGetCurrentFramebuffer(), osViGetNextFramebuffer(),
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(cfbInfo != NULL ? cfbInfo->swapBuffer : NULL));
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}
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width = cfbInfo->viMode != NULL ? cfbInfo->viMode->comRegs.width : gScreenWidth;
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Fault_SetFB(cfbInfo->swapBuffer, width, 0x10);
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if (HREG(80) == 0xD && HREG(95) != 0xD) {
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HREG(81) = 0;
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HREG(82) = 0;
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HREG(83) = 1;
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HREG(84) = 0;
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HREG(85) = 1;
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HREG(86) = 0;
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HREG(87) = 0;
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HREG(88) = 0;
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HREG(89) = 0;
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HREG(90) = 0;
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HREG(91) = 0;
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HREG(92) = 0;
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HREG(93) = 0;
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HREG(94) = 0;
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HREG(95) = 0xD;
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}
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if (HREG(80) == 0xD && HREG(81) == 2) {
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osViSetSpecialFeatures(HREG(82) != 0 ? 1 : 2);
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osViSetSpecialFeatures(HREG(83) != 0 ? 0x40 : 0x80);
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osViSetSpecialFeatures(HREG(84) != 0 ? 0x4 : 0x8);
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osViSetSpecialFeatures(HREG(85) != 0 ? 0x10 : 0x20);
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}
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}
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cfbInfo->unk_10 = 0;
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}
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void func_800C84E4(SchedContext* sc, CfbInfo* cfbInfo) {
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if (sc->unk_24C != 0) {
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sc->unk_24C = 0;
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@ -12,67 +62,189 @@ void func_800C84E4(SchedContext* sc, UNK_TYPE arg1) {
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}
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}
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func_800C82A0(arg1);
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Sched_SwapFrameBuffer(cfbInfo);
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}
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#pragma GLOBAL_ASM("asm/non_matchings/code/sched/func_800C8534.s")
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void Sched_HandleReset(SchedContext* sc) {
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OSTime now;
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if (sc->curRSPTask != NULL) {
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now = osGetTime();
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if (sc->curRSPTask->framebuffer == NULL) {
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LOG_TIME("(((u64)(now - audio_rsp_start_time)*(1000000LL/15625LL))/((62500000LL*3/4)/15625LL))",
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OS_CYCLES_TO_USEC(now - sRSPAudioStartTime), "../sched.c", 421);
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} else if (OS_CYCLES_TO_USEC(now - sRSPGFXStartTime) > 1000000 ||
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OS_CYCLES_TO_USEC(now - sRDPStartTime) > 1000000) {
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func_800FBFD8();
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if (sc->curRSPTask != NULL) {
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LOG_TIME("(((u64)(now - graph_rsp_start_time)*(1000000LL/15625LL))/((62500000LL*3/4)/15625LL))",
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OS_CYCLES_TO_USEC(now - sRSPGFXStartTime), "../sched.c", 427);
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osSendMesg(&sc->interruptQ, RSP_DONE_MSG, OS_MESG_NOBLOCK);
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}
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if (sc->curRDPTask != NULL) {
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LOG_TIME("(((u64)(now - rdp_start_time)*(1000000LL/15625LL))/((62500000LL*3/4)/15625LL))",
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OS_CYCLES_TO_USEC(now - sRDPStartTime), "../sched.c", 431);
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osSendMesg(&sc->interruptQ, RDP_DONE_MSG, 0);
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}
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}
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}
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}
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void func_800C87CC(SchedContext* sc) {
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void Sched_HandleStart(SchedContext* sc) {
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ViConfig_UpdateVi(1);
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}
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#pragma GLOBAL_ASM("asm/non_matchings/code/sched/func_800C87F0.s")
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void Sched_QueueTask(SchedContext* sc, OSScTask* task) {
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s32 type = task->list.t.type;
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if (!((type == M_AUDTASK) || (type == M_GFXTASK) || (type == M_NJPEGTASK) || (type == M_NULTASK))) {
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__assert("(type == M_AUDTASK) || (type == M_GFXTASK) || (type == M_NJPEGTASK) || (type == M_NULTASK)",
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"../sched.c", 463);
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}
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void func_800C8910(SchedContext* sc) {
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if (!(sc->curRSPTask->state & 0x10)) {
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if (type == M_AUDTASK) {
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if (sLogScheduler) {
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// You have entered an audio task
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osSyncPrintf("オーディオタスクをエントリしました\n");
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}
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if (sc->audioListTail != NULL) {
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sc->audioListTail->next = task;
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} else {
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sc->audioListHead = task;
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}
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sc->audioListTail = task;
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sc->doAudio = 1;
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} else {
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if (sLogScheduler) {
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// Entered graph task
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osSyncPrintf("グラフタスクをエントリしました\n");
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}
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if (sc->gfxListTail != NULL) {
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sc->gfxListTail->next = task;
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} else {
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sc->gfxListHead = task;
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}
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sc->gfxListTail = task;
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}
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task->next = NULL;
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task->state = task->flags & (OS_SC_NEEDS_RDP | OS_SC_NEEDS_RSP);
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}
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void Sched_Yield(SchedContext* sc) {
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if (!(sc->curRSPTask->state & OS_SC_YIELD)) {
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if (sc->curRSPTask->list.t.type == M_AUDTASK) {
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__assert("sc->curRSPTask->list.t.type != M_AUDTASK", "../sched.c", 496);
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}
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sc->curRSPTask->state |= 0x10;
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sc->curRSPTask->state |= OS_SC_YIELD;
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osSpTaskYield();
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if (D_8012D290 != 0) {
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if (sLogScheduler) {
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osSyncPrintf("%08d:osSpTaskYield\n", (u32)(OS_CYCLES_TO_USEC(osGetTime())));
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}
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}
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}
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#pragma GLOBAL_ASM("asm/non_matchings/code/sched/func_800C89D4.s")
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OSScTask* func_800C89D4(SchedContext* sc, OSScTask* task) {
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if (task == NULL) {
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return NULL;
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}
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#pragma GLOBAL_ASM("asm/non_matchings/code/sched/func_800C8A94.s")
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if (sc->pendingSwapBuf1 != NULL) {
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if (0) {
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__assert("sc->pending_swapbuffer1", "../sched.c", UNK_LINE);
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}
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return NULL;
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}
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typedef struct {
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/* 0x00 */ char unk_00[0x04];
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/* 0x00 */ u32 unk_04;
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/* 0x00 */ u32 unk_08;
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/* 0x0C */ UNK_TYPE unk_0C;
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/* 0x10 */ char unk_10[0x40];
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/* 0x50 */ OSMesgQueue* msgQ;
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/* 0x54 */ OSMesg msg;
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} struct_800C8C40;
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if (sc->pendingSwapBuf2 != NULL) {
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if (0) {
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__assert("sc->pending_swapbuffer2", "../sched.c", UNK_LINE);
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}
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return NULL;
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}
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void func_800C8BC4(SchedContext* sc, struct_800C8C40* arg1) {
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if (sc->pendingSwapBuf1 == 0) {
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sc->pendingSwapBuf1 = arg1->unk_0C;
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if ((sc->pendingSwapBuf2 != NULL ? sc->pendingSwapBuf2->swapBuffer : NULL) == task->framebuffer->fb1) {
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return NULL;
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}
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if ((sc->pendingSwapBuf1 != NULL ? sc->pendingSwapBuf1->swapBuffer : NULL) == task->framebuffer->fb1) {
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return NULL;
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}
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if (osViGetCurrentFramebuffer() == (u32*)task->framebuffer->fb1) {
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return NULL;
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}
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return task;
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}
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#ifdef NON_MATCHING
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// regalloc
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s32 Sched_Schedule(SchedContext* sc, OSScTask** sp, OSScTask** dp, s32 state) {
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s32 ret = state;
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OSScTask* gfxTask = sc->gfxListHead;
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OSScTask* audioTask = sc->audioListHead;
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if (sc->doAudio && ret & OS_SC_SP) {
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*sp = audioTask;
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ret &= ~OS_SC_SP;
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sc->doAudio = 0;
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sc->audioListHead = sc->audioListHead->next;
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if (sc->audioListHead == NULL) {
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sc->audioListTail = NULL;
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}
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} else {
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if (gfxTask != NULL) {
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if (gfxTask->state & OS_SC_YIELDED || !(sc->gfxListHead->flags & OS_SC_NEEDS_RDP)) {
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if (ret & OS_SC_SP) {
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*sp = gfxTask;
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ret &= ~OS_SC_SP;
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sc->gfxListHead = sc->gfxListHead->next;
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if (sc->gfxListHead == NULL) {
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sc->gfxListTail = NULL;
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}
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}
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} else {
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if (ret == (OS_SC_SP | OS_SC_DP)) {
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if (sc->gfxListHead->framebuffer == NULL || func_800C89D4(sc, gfxTask) != NULL) {
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*sp = *dp = gfxTask;
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ret &= ~(OS_SC_SP | OS_SC_DP);
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sc->gfxListHead = sc->gfxListHead->next;
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if (sc->gfxListHead == NULL) {
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sc->gfxListTail = NULL;
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}
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}
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}
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}
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}
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}
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return ret;
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}
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#else
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#pragma GLOBAL_ASM("asm/non_matchings/code/sched/Sched_Schedule.s")
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#endif
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void func_800C8BC4(SchedContext* sc, OSScTask* task) {
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if (sc->pendingSwapBuf1 == NULL) {
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sc->pendingSwapBuf1 = task->framebuffer;
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LogUtils_CheckValidPointer("sc->pending_swapbuffer1", sc->pendingSwapBuf1, "../sched.c", 618);
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if ((sc->unk_240 == NULL) || (sc->unk_240->unk_12 < 1)) {
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func_800C84E4(sc, arg1->unk_0C);
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if ((sc->curBuf == NULL) || (sc->curBuf->updateRate2 < 1)) {
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func_800C84E4(sc, task->framebuffer);
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}
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}
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}
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u32 func_800C8C40(SchedContext* sc, struct_800C8C40* arg1) {
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if (!(arg1->unk_04 & 3)) {
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if (arg1->msgQ != NULL) {
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osSendMesg(arg1->msgQ, arg1->msg, OS_MESG_BLOCK);
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u32 Sched_IsComplete(SchedContext* sc, OSScTask* task) {
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if (!(task->state & (OS_SC_DP | OS_SC_SP))) {
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if (task->msgQ != NULL) {
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osSendMesg(task->msgQ, task->msg, OS_MESG_BLOCK);
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}
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if (arg1->unk_08 & 0x40) {
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func_800C8BC4(sc, arg1);
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if (task->flags & OS_SC_SWAPBUFFER) {
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func_800C8BC4(sc, task);
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}
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return 1;
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@ -81,34 +253,259 @@ u32 func_800C8C40(SchedContext* sc, struct_800C8C40* arg1) {
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return 0;
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}
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#pragma GLOBAL_ASM("asm/non_matchings/code/sched/func_800C8CB8.s")
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void Sched_RunTask(SchedContext* sc, OSScTask* spTask, OSScTask* dpTask) {
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#pragma GLOBAL_ASM("asm/non_matchings/code/sched/func_800C8EDC.s")
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if (sc->curRSPTask != NULL) {
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__assert("sc->curRSPTask == NULL", "../sched.c", 663);
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}
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if (spTask != NULL) {
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if (spTask->list.t.type == 0) {
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if (spTask->flags & OS_SC_NEEDS_RSP) {
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spTask->state &= ~OS_SC_SP;
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sc->curRSPTask = NULL;
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}
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if (spTask->flags & OS_SC_NEEDS_RDP) {
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spTask->state &= ~OS_SC_DP;
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sc->curRDPTask = NULL;
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}
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Sched_IsComplete(sc, spTask);
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return;
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}
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spTask->state &= ~(OS_SC_YIELD | OS_SC_YIELDED);
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osWritebackDCacheAll();
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osSpTaskLoad(&spTask->list);
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#pragma GLOBAL_ASM("asm/non_matchings/code/sched/func_800C9018.s")
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if (spTask->list.t.type == M_AUDTASK) {
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sRSPAudioStartTime = osGetTime();
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} else if (spTask->list.t.type == M_GFXTASK) {
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sRSPGFXStartTime = osGetTime();
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} else {
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sRSPOtherStartTime = osGetTime();
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}
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#pragma GLOBAL_ASM("asm/non_matchings/code/sched/func_800C91BC.s")
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osSpTaskStartGo(&spTask->list);
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if (sLogScheduler) {
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osSyncPrintf(
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"%08d:osSpTaskStartGo(%08x) %s\n", (u32)OS_CYCLES_TO_USEC(osGetTime()), &spTask->list,
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(spTask->list.t.type == M_AUDTASK ? "AUDIO" : (spTask->list.t.type == M_GFXTASK ? "GRAPH" : "OTHER")));
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}
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sc->curRSPTask = spTask;
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if (spTask == dpTask && sc->curRDPTask == NULL) {
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sc->curRDPTask = dpTask;
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sRDPStartTime = sRSPGFXStartTime;
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}
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}
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}
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#pragma GLOBAL_ASM("asm/non_matchings/code/sched/func_800C94B4.s")
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void Sched_HandleEntry(SchedContext* sc) {
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||||
OSScTask* nextRSP;
|
||||
OSScTask* nextRDP;
|
||||
u32 state;
|
||||
OSMesg msg;
|
||||
|
||||
void func_800C95F8(OSMesgQueue* mq) {
|
||||
if (D_8012D290 != 0) {
|
||||
nextRSP = NULL;
|
||||
nextRDP = NULL;
|
||||
msg = NULL;
|
||||
while (osRecvMesg(&sc->cmdQ, &msg, OS_MESG_NOBLOCK) != -1) {
|
||||
Sched_QueueTask(sc, msg);
|
||||
}
|
||||
|
||||
if (sc->doAudio != 0 && sc->curRSPTask != NULL) {
|
||||
if (sLogScheduler) {
|
||||
osSyncPrintf("[YIELD B]");
|
||||
}
|
||||
Sched_Yield(sc);
|
||||
return;
|
||||
}
|
||||
state = ((sc->curRSPTask == 0) * 2) | (sc->curRDPTask == 0);
|
||||
if (Sched_Schedule(sc, &nextRSP, &nextRDP, state) != state) {
|
||||
Sched_RunTask(sc, nextRSP, nextRDP);
|
||||
}
|
||||
if (sLogScheduler) {
|
||||
osSyncPrintf("EN sc:%08x sp:%08x dp:%08x state:%x\n", sc, nextRSP, nextRDP, state);
|
||||
}
|
||||
}
|
||||
|
||||
void Sched_HandleRetrace(SchedContext* sc) {
|
||||
if (sLogScheduler) {
|
||||
osSyncPrintf("%08d:scHandleRetrace %08x\n", (u32)OS_CYCLES_TO_USEC(osGetTime()), osViGetCurrentFramebuffer());
|
||||
}
|
||||
ViConfig_UpdateBlack();
|
||||
sc->retraceCnt++;
|
||||
if (osViGetCurrentFramebuffer() == (u32*)(sc->pendingSwapBuf1 != NULL ? sc->pendingSwapBuf1->swapBuffer : NULL)) {
|
||||
if (sc->curBuf != NULL) {
|
||||
sc->curBuf->unk_10 = 0;
|
||||
}
|
||||
|
||||
if (sc->pendingSwapBuf1 != NULL) {
|
||||
sc->pendingSwapBuf1->unk_10 = 0;
|
||||
}
|
||||
sc->curBuf = sc->pendingSwapBuf1;
|
||||
sc->pendingSwapBuf1 = sc->pendingSwapBuf2;
|
||||
sc->pendingSwapBuf2 = NULL;
|
||||
}
|
||||
if (sc->curBuf != NULL) {
|
||||
if (sc->curBuf->updateRate2 > 0) {
|
||||
sc->curBuf->updateRate2--;
|
||||
}
|
||||
|
||||
if ((sc->curBuf->updateRate2 <= 0) && (sc->pendingSwapBuf1 != NULL)) {
|
||||
func_800C84E4(sc, sc->pendingSwapBuf1);
|
||||
}
|
||||
}
|
||||
if (sLogScheduler) {
|
||||
osSyncPrintf("%08x %08x %08x %d\n", osViGetCurrentFramebuffer(), osViGetNextFramebuffer(),
|
||||
sc->pendingSwapBuf1 != NULL ? sc->pendingSwapBuf1->swapBuffer : NULL,
|
||||
sc->curBuf != NULL ? sc->curBuf->updateRate2 : 0);
|
||||
}
|
||||
Sched_HandleEntry(sc);
|
||||
}
|
||||
|
||||
void Sched_HandleRSPDone(SchedContext* sc) {
|
||||
OSScTask* curRSPTask;
|
||||
OSScTask* nextRSP;
|
||||
OSScTask* nextRDP;
|
||||
s32 state;
|
||||
|
||||
nextRSP = NULL;
|
||||
nextRDP = NULL;
|
||||
if (sc->curRSPTask == NULL) {
|
||||
__assert("sc->curRSPTask", "../sched.c", 819);
|
||||
}
|
||||
|
||||
if (sc->curRSPTask->list.t.type == M_AUDTASK) {
|
||||
gRSPAudioTotalTime += osGetTime() - sRSPAudioStartTime;
|
||||
} else if (sc->curRSPTask->list.t.type == M_GFXTASK) {
|
||||
gRSPGFXTotalTime += osGetTime() - sRSPGFXStartTime;
|
||||
} else {
|
||||
gRSPOtherTotalTime += osGetTime() - sRSPOtherStartTime;
|
||||
}
|
||||
|
||||
curRSPTask = sc->curRSPTask;
|
||||
sc->curRSPTask = NULL;
|
||||
if (sLogScheduler) {
|
||||
osSyncPrintf("RSP DONE %d %d", curRSPTask->state & 0x10, osSpTaskYielded(&curRSPTask->list));
|
||||
}
|
||||
if (curRSPTask->state & OS_SC_YIELD && osSpTaskYielded(&curRSPTask->list)) {
|
||||
if (sLogScheduler) {
|
||||
osSyncPrintf("[YIELDED]\n");
|
||||
}
|
||||
curRSPTask->state |= OS_SC_YIELDED;
|
||||
curRSPTask->next = sc->gfxListHead;
|
||||
sc->gfxListHead = curRSPTask;
|
||||
if (sc->gfxListTail == NULL) {
|
||||
sc->gfxListTail = curRSPTask;
|
||||
}
|
||||
} else {
|
||||
if (sLogScheduler) {
|
||||
osSyncPrintf("[NOT YIELDED]\n");
|
||||
}
|
||||
curRSPTask->state &= ~OS_SC_SP;
|
||||
Sched_IsComplete(sc, curRSPTask);
|
||||
}
|
||||
state = ((sc->curRSPTask == NULL) << 1) | (sc->curRDPTask == NULL);
|
||||
if (Sched_Schedule(sc, &nextRSP, &nextRDP, state) != state) {
|
||||
Sched_RunTask(sc, nextRSP, nextRDP);
|
||||
}
|
||||
if (sLogScheduler) {
|
||||
osSyncPrintf("SP sc:%08x sp:%08x dp:%08x state:%x\n", sc, nextRSP, nextRDP, state);
|
||||
}
|
||||
}
|
||||
|
||||
void Sched_HandleRDPDone(SchedContext* sc) {
|
||||
OSScTask* curTask;
|
||||
OSScTask* nextRSP;
|
||||
OSScTask* nextRDP;
|
||||
s32 state;
|
||||
|
||||
nextRSP = NULL;
|
||||
nextRDP = NULL;
|
||||
|
||||
gRDPTotalTime = osGetTime() - sRDPStartTime;
|
||||
if (sc->curRDPTask == NULL) {
|
||||
__assert("sc->curRDPTask", "../sched.c", 878);
|
||||
}
|
||||
if (sc->curRDPTask->list.t.type != M_GFXTASK) {
|
||||
__assert("sc->curRDPTask->list.t.type == M_GFXTASK", "../sched.c", 879);
|
||||
}
|
||||
curTask = sc->curRDPTask;
|
||||
sc->curRDPTask = NULL;
|
||||
curTask->state &= ~OS_SC_DP;
|
||||
Sched_IsComplete(sc, curTask);
|
||||
state = ((sc->curRSPTask == NULL) << 1) | (sc->curRDPTask == NULL);
|
||||
if (Sched_Schedule(sc, &nextRSP, &nextRDP, state) != state) {
|
||||
Sched_RunTask(sc, nextRSP, nextRDP);
|
||||
}
|
||||
if (sLogScheduler) {
|
||||
osSyncPrintf("DP sc:%08x sp:%08x dp:%08x state:%x\n", sc, nextRSP, nextRDP, state);
|
||||
}
|
||||
}
|
||||
|
||||
void Sched_SendEntryMsg(OSMesgQueue* mq) {
|
||||
if (sLogScheduler) {
|
||||
osSyncPrintf("osScKickEntryMsg\n");
|
||||
}
|
||||
|
||||
osSendMesg(mq, 670, OS_MESG_BLOCK);
|
||||
osSendMesg(mq, ENTRY_MSG, OS_MESG_BLOCK);
|
||||
}
|
||||
|
||||
#pragma GLOBAL_ASM("asm/non_matchings/code/sched/func_800C9644.s")
|
||||
void Sched_ThreadEntry(void* arg) {
|
||||
void* msg;
|
||||
SchedContext* sc = (SchedContext*)arg;
|
||||
|
||||
void func_800C9874(SchedContext* sc, void* stack, OSPri priority, UNK_TYPE arg3, UNK_TYPE arg4, UNK_TYPE arg5) {
|
||||
msg = NULL;
|
||||
while (1) {
|
||||
if (sLogScheduler) {
|
||||
// %08d: standby
|
||||
osSyncPrintf("%08d:待機中\n", (u32)OS_CYCLES_TO_USEC(osGetTime()));
|
||||
}
|
||||
|
||||
osRecvMesg(&sc->interruptQ, &msg, OS_MESG_BLOCK);
|
||||
|
||||
switch ((s32)msg) {
|
||||
case ENTRY_MSG:
|
||||
if (sLogScheduler) {
|
||||
osSyncPrintf("%08d:ENTRY_MSG\n", (u32)OS_CYCLES_TO_USEC(osGetTime()));
|
||||
}
|
||||
Sched_HandleEntry(sc);
|
||||
continue;
|
||||
case RSP_DONE_MSG:
|
||||
if (sLogScheduler) {
|
||||
osSyncPrintf("%08d:RSP_DONE_MSG\n", (u32)OS_CYCLES_TO_USEC(osGetTime()));
|
||||
}
|
||||
Sched_HandleRSPDone(sc);
|
||||
continue;
|
||||
case RDP_DONE_MSG:
|
||||
if (sLogScheduler) {
|
||||
osSyncPrintf("%08d:RDP_DONE_MSG\n", (u32)OS_CYCLES_TO_USEC(osGetTime()));
|
||||
}
|
||||
Sched_HandleRDPDone(sc);
|
||||
continue;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
switch (((OSScMsg*)msg)->type) {
|
||||
case 1:
|
||||
Sched_HandleRetrace(sc);
|
||||
continue;
|
||||
case 4:
|
||||
Sched_HandleReset(sc);
|
||||
continue;
|
||||
case 3:
|
||||
Sched_HandleStart(sc);
|
||||
continue;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Sched_Init(SchedContext* sc, void* stack, OSPri priority, UNK_TYPE arg3, UNK_TYPE arg4, IrqMgr* irqMgr) {
|
||||
bzero(sc, sizeof(SchedContext));
|
||||
sc->unk_24C = 1;
|
||||
osCreateMesgQueue(&sc->interruptQ, sc->intBuf, 8);
|
||||
osCreateMesgQueue(&sc->cmdQ, sc->cmdMsgBuf, 8);
|
||||
osSetEventMesg(4, &sc->interruptQ, 667);
|
||||
osSetEventMesg(9, &sc->interruptQ, 668);
|
||||
IrqMgr_AddClient(arg5, &sc->unk_250, sc);
|
||||
osCreateThread(&sc->thread, 5, func_800C9644, sc, stack, priority);
|
||||
osSetEventMesg(OS_EVENT_SP, &sc->interruptQ, RSP_DONE_MSG);
|
||||
osSetEventMesg(OS_EVENT_DP, &sc->interruptQ, RDP_DONE_MSG);
|
||||
IrqMgr_AddClient(irqMgr, &sc->irqClient, &sc->interruptQ);
|
||||
osCreateThread(&sc->thread, 5, Sched_ThreadEntry, sc, stack, priority);
|
||||
osStartThread(&sc->thread);
|
||||
}
|
||||
|
|
|
@ -2,6 +2,21 @@
|
|||
#include <global.h>
|
||||
#include <vt.h>
|
||||
|
||||
volatile OSTime D_8016A520;
|
||||
volatile OSTime D_8016A528;
|
||||
volatile OSTime D_8016A530;
|
||||
volatile OSTime D_8016A538;
|
||||
volatile OSTime D_8016A540;
|
||||
volatile OSTime D_8016A548;
|
||||
volatile OSTime D_8016A550;
|
||||
volatile OSTime D_8016A558;
|
||||
volatile OSTime gRSPAudioTotalTime;
|
||||
volatile OSTime gRSPGFXTotalTime;
|
||||
volatile OSTime gRSPOtherTotalTime;
|
||||
volatile OSTime D_8016A578;
|
||||
volatile OSTime gRDPTotalTime;
|
||||
SpeedMeterTimeEntry* gSpeedMeterTimeEntryPtr;
|
||||
|
||||
SpeedMeterTimeEntry sSpeedMeterTimeEntryArray[] = {
|
||||
{ &D_8016A520, 0, 0, GPACK_RGBA5551(0xFF, 0x00, 0x00, 1) },
|
||||
{ &D_8016A528, 0, 2, GPACK_RGBA5551(0xFF, 0xFF, 0x00, 1) },
|
||||
|
|
|
@ -21,7 +21,7 @@ MtxF* sMatrixStack; // "Matrix_stack"
|
|||
MtxF* sCurrentMatrix; // "Matrix_now"
|
||||
|
||||
void Matrix_Init(GameState* gameState) {
|
||||
sCurrentMatrix = GameState_AllocEnd(gameState, 20 * sizeof(MtxF), "../sys_matrix.c", 153);
|
||||
sCurrentMatrix = GameState_Alloc(gameState, 20 * sizeof(MtxF), "../sys_matrix.c", 153);
|
||||
sMatrixStack = sCurrentMatrix;
|
||||
}
|
||||
|
||||
|
|
|
@ -40,7 +40,7 @@ void func_801109B0(GlobalContext* globalCtx) {
|
|||
// Translates to: "Permanent PARAMETER Segment = %x"
|
||||
osSyncPrintf("常駐PARAMETERセグメント=%x\n", parameterSize);
|
||||
|
||||
interfaceCtx->parameterSegment = GameState_AllocEnd(&globalCtx->state, parameterSize, "../z_construct.c", 159);
|
||||
interfaceCtx->parameterSegment = GameState_Alloc(&globalCtx->state, parameterSize, "../z_construct.c", 159);
|
||||
|
||||
osSyncPrintf("parameter->parameterSegment=%x", interfaceCtx->parameterSegment);
|
||||
|
||||
|
@ -50,7 +50,7 @@ void func_801109B0(GlobalContext* globalCtx) {
|
|||
|
||||
DmaMgr_SendRequest1(interfaceCtx->parameterSegment, parameterStart, parameterSize, "../z_construct.c", 162);
|
||||
|
||||
interfaceCtx->do_actionSegment = GameState_AllocEnd(&globalCtx->state, 0x480, "../z_construct.c", 166);
|
||||
interfaceCtx->do_actionSegment = GameState_Alloc(&globalCtx->state, 0x480, "../z_construct.c", 166);
|
||||
|
||||
// Translates to: "DO Action Texture Initialization"
|
||||
osSyncPrintf("DOアクション テクスチャ初期=%x\n", 0x480);
|
||||
|
@ -84,7 +84,7 @@ void func_801109B0(GlobalContext* globalCtx) {
|
|||
DmaMgr_SendRequest1((void*)((u32)interfaceCtx->do_actionSegment + 0x300), do_actionStart + do_actionOffset, 0x180,
|
||||
"../z_construct.c", 178);
|
||||
|
||||
interfaceCtx->icon_itemSegment = GameState_AllocEnd(&globalCtx->state, 0x4000, "../z_construct.c", 190);
|
||||
interfaceCtx->icon_itemSegment = GameState_Alloc(&globalCtx->state, 0x4000, "../z_construct.c", 190);
|
||||
|
||||
// Translates to: "Icon Item Texture Initialization = %x"
|
||||
osSyncPrintf("アイコンアイテム テクスチャ初期=%x\n", 0x4000);
|
||||
|
@ -201,7 +201,7 @@ void func_80110F68(GlobalContext* globalCtx) {
|
|||
|
||||
View_Init(&msgCtx->view, globalCtx->state.gfxCtx);
|
||||
|
||||
msgCtx->textboxSegment = GameState_AllocEnd(&globalCtx->state, 0x2200, "../z_construct.c", 349);
|
||||
msgCtx->textboxSegment = GameState_Alloc(&globalCtx->state, 0x2200, "../z_construct.c", 349);
|
||||
|
||||
osSyncPrintf("message->fukidashiSegment=%x\n", msgCtx->textboxSegment);
|
||||
|
||||
|
|
|
@ -16,7 +16,7 @@ void EffectSs_InitInfo(GlobalContext* globalCtx, s32 tableSize) {
|
|||
}
|
||||
|
||||
sEffectSsInfo.table =
|
||||
GameState_AllocEnd(&globalCtx->state, tableSize * sizeof(EffectSs), "../z_effect_soft_sprite.c", 289);
|
||||
GameState_Alloc(&globalCtx->state, tableSize * sizeof(EffectSs), "../z_effect_soft_sprite.c", 289);
|
||||
if (sEffectSsInfo.table == NULL) {
|
||||
__assert("EffectSS2Info.data_table != NULL", "../z_effect_soft_sprite.c", 290);
|
||||
}
|
||||
|
|
|
@ -60,7 +60,7 @@ u32 Jpeg_SendTask(JpegContext* ctx) {
|
|||
ctx->scTask.list.t = sJpegTask;
|
||||
|
||||
osSendMesg(&gSchedContext.cmdQ, (OSMesg)&ctx->scTask, OS_MESG_BLOCK);
|
||||
func_800C95F8(&gSchedContext); // osScKickEntryMsg
|
||||
Sched_SendEntryMsg(&gSchedContext); // osScKickEntryMsg
|
||||
osRecvMesg(&ctx->mq, NULL, OS_MESG_BLOCK);
|
||||
}
|
||||
|
||||
|
|
|
@ -53,7 +53,7 @@ void KaleidoManager_Init(GlobalContext* globalCtx) {
|
|||
osSyncPrintf(VT_FGCOL(GREEN));
|
||||
osSyncPrintf("KaleidoArea の最大サイズは %d バイトを確保します\n", largestOvl);
|
||||
osSyncPrintf(VT_RST);
|
||||
sKaleidoAreaPtr = GameState_AllocEnd(&globalCtx->state, largestOvl, "../z_kaleido_manager.c", 150);
|
||||
sKaleidoAreaPtr = GameState_Alloc(&globalCtx->state, largestOvl, "../z_kaleido_manager.c", 150);
|
||||
LogUtils_CheckNullPointer("KaleidoArea_allocp", sKaleidoAreaPtr, "../z_kaleido_manager.c", 151);
|
||||
osSyncPrintf(VT_FGCOL(GREEN));
|
||||
osSyncPrintf("KaleidoArea %08x - %08x\n", sKaleidoAreaPtr, (u32)sKaleidoAreaPtr + largestOvl);
|
||||
|
|
|
@ -232,7 +232,7 @@ void Map_Init(GlobalContext* globalCtx) {
|
|||
interfaceCtx->unk_258 = -1;
|
||||
interfaceCtx->unk_25A = -1;
|
||||
|
||||
interfaceCtx->mapSegment = GameState_AllocEnd(&globalCtx->state, 0x1000, "../z_map_exp.c", 457);
|
||||
interfaceCtx->mapSegment = GameState_Alloc(&globalCtx->state, 0x1000, "../z_map_exp.c", 457);
|
||||
// Translates to "MAP TEXTURE INITIALIZATION scene_data_ID=%d mapSegment=%x"
|
||||
osSyncPrintf("\n\n\nMAP テクスチャ初期化 scene_data_ID=%d\nmapSegment=%x\n\n", globalCtx->sceneNum,
|
||||
interfaceCtx->mapSegment, globalCtx);
|
||||
|
|
|
@ -57,7 +57,7 @@ void MapMark_Init(GlobalContext* globalCtx) {
|
|||
MapMarkDataOverlay* overlay = &sMapMarkDataOvl;
|
||||
u32 overlaySize = (u32)overlay->vramEnd - (u32)overlay->vramStart;
|
||||
|
||||
overlay->loadedRamAddr = GameState_AllocEnd(&globalCtx->state, overlaySize, "../z_map_mark.c", 235);
|
||||
overlay->loadedRamAddr = GameState_Alloc(&globalCtx->state, overlaySize, "../z_map_mark.c", 235);
|
||||
LogUtils_CheckNullPointer("dlftbl->allocp", overlay->loadedRamAddr, "../z_map_mark.c", 236);
|
||||
|
||||
Overlay_Load(overlay->vromStart, overlay->vromEnd, overlay->vramStart, overlay->vramEnd, overlay->loadedRamAddr);
|
||||
|
|
|
@ -16,6 +16,6 @@ void MsgEvent_SendNullTask() {
|
|||
task.list.t.type = M_NULTASK;
|
||||
osCreateMesgQueue(task.msgQ, &msg, 1);
|
||||
osSendMesg(&gSchedContext.cmdQ, &task, OS_MESG_BLOCK);
|
||||
func_800C95F8(&gSchedContext); // osScKickEntryMsg
|
||||
Sched_SendEntryMsg(&gSchedContext); // osScKickEntryMsg
|
||||
osRecvMesg(&queue, NULL, OS_MESG_BLOCK);
|
||||
}
|
||||
|
|
|
@ -371,7 +371,7 @@ void Gameplay_Init(GlobalContext* globalCtx) {
|
|||
|
||||
osSyncPrintf("ZELDA ALLOC SIZE=%x\n", THA_GetSize(&globalCtx->state.tha));
|
||||
zAllocSize = THA_GetSize(&globalCtx->state.tha);
|
||||
zAlloc = GameState_AllocEnd(&globalCtx->state, zAllocSize, "../z_play.c", 2918);
|
||||
zAlloc = GameState_Alloc(&globalCtx->state, zAllocSize, "../z_play.c", 2918);
|
||||
zAllocAligned = (void*)(((u32)zAlloc + 8) & ~0xF);
|
||||
ZeldaArena_Init(zAllocAligned, zAllocSize - (u32)zAllocAligned + (u32)zAlloc);
|
||||
osSyncPrintf("ゼルダヒープ %08x-%08x\n", zAllocAligned,
|
||||
|
@ -1457,7 +1457,7 @@ void* Gameplay_LoadFile(GlobalContext* globalCtx, RomFile* file) {
|
|||
void* allocp;
|
||||
|
||||
size = file->vromEnd - file->vromStart;
|
||||
allocp = GameState_AllocEnd(&globalCtx->state, size, "../z_play.c", 4692);
|
||||
allocp = GameState_Alloc(&globalCtx->state, size, "../z_play.c", 4692);
|
||||
DmaMgr_SendRequest1(allocp, file->vromStart, size, "../z_play.c", 4694);
|
||||
|
||||
return allocp;
|
||||
|
|
|
@ -566,7 +566,7 @@ u32 func_80096FE8(GlobalContext* globalCtx, RoomContext* roomCtx) {
|
|||
osSyncPrintf(VT_FGCOL(YELLOW));
|
||||
// Translates to: "ROOM BUFFER SIZE=%08x(%5.1fK)"
|
||||
osSyncPrintf("部屋バッファサイズ=%08x(%5.1fK)\n", maxRoomSize, (f64)(maxRoomSize * 0.0009765625f));
|
||||
roomCtx->bufPtrs[0] = GameState_AllocEnd(&globalCtx->state, maxRoomSize, "../z_room.c", 946);
|
||||
roomCtx->bufPtrs[0] = GameState_Alloc(&globalCtx->state, maxRoomSize, "../z_room.c", 946);
|
||||
// Translates to: "ROOM BUFFER INITIAL POINTER=%08x"
|
||||
osSyncPrintf("部屋バッファ開始ポインタ=%08x\n", roomCtx->bufPtrs[0]);
|
||||
roomCtx->bufPtrs[1] = (void*)((s32)roomCtx->bufPtrs[0] + maxRoomSize);
|
||||
|
|
|
@ -82,7 +82,7 @@ void Sample_SetupView(SampleContext* this) {
|
|||
void Sample_LoadTitleStatic(SampleContext* this) {
|
||||
u32 size = _title_staticSegmentRomEnd - _title_staticSegmentRomStart;
|
||||
|
||||
this->staticSegment = GameState_AllocEnd(&this->state, size, "../z_sample.c", 163);
|
||||
this->staticSegment = GameState_Alloc(&this->state, size, "../z_sample.c", 163);
|
||||
DmaMgr_SendRequest1(this->staticSegment, _title_staticSegmentRomStart, size, "../z_sample.c", 164);
|
||||
}
|
||||
|
||||
|
|
|
@ -72,7 +72,7 @@ void Object_InitBank(GlobalContext* globalCtx, ObjectContext* objectCtx) {
|
|||
osSyncPrintf(VT_RST);
|
||||
|
||||
objectCtx->spaceStart = objectCtx->status[0].segment =
|
||||
GameState_AllocEnd(&globalCtx->state, spaceSize, "../z_scene.c", 219);
|
||||
GameState_Alloc(&globalCtx->state, spaceSize, "../z_scene.c", 219);
|
||||
objectCtx->spaceEnd = (void*)((s32)objectCtx->spaceStart + spaceSize);
|
||||
|
||||
objectCtx->mainKeepIndex = Object_Spawn(objectCtx, OBJECT_GAMEPLAY_KEEP);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue